OutNumbered!

OutNumbered!
Super Solvers: Outnumbered!
OutNumbered!
Cover art
Developer(s) The Learning Company
Publisher(s) The Learning Company
Platform(s) PC, DOS, Mac
Release date(s)
Genre(s) Educational
Mode(s) Single-player
Media/distribution Floppy disk(s)
System requirements

→ See Development section for requirements

OutNumbered! is an educational computer game published by The Learning Company in 1990[1] for both Windows and Macintosh PCs. It is aimed at children ages seven to fourteen and is designed to teach children mathematical computation and problem solving skills.[2]

Contents

Gameplay

OutNumbered! is a side-scrolling educational game whose objective is to stop the Master of Mischief, a common antagonist of The Learning Company's Super Solvers series and Treasure series, from taking over a television and radio station before midnight. To do this, the player must deduce which room the Master of Mischief is hiding in by comparing sets of patterns for each room to those of the room the Master of Mischief is hiding in. To obtain the pattern for each room, the player must visit each room and solve a math puzzle related to that room.

During the course of the game, the player will randomly happen upon the Master of Mischief's robot, Telly. Telly will attempt to knock down the player by either crashing into him or hitting him with hurled discs. If the player zaps Telly with his zapper before either of these things happen, he will get a chance to earn a clue to the pattern of the room that the Master of Mischief is hiding in.

When the player has all four patterns for the room the Master of Mischief is hiding in as well as those of each room, he must decide which room he thinks the Master of Mischief is hiding in. The player must compare clues obtained by zapping Telly to those for each room. If the player correctly guesses the room the Master of Mischief is hiding in, he will get a bonus score based on time and zapper energy remaining. This score will then be added to the player's lifetime score. If the guess is incorrect or the player fails to gather enough information by midnight, he will lose the game and his lifetime score will not change.

As the player wins more games, his lifetime score will increase. At certain score amounts, the player will advance in rank and the game becomes more difficult.

Development

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Requirements
Microsoft[3]
Operating system DOS 5.0 or higher, Windows 3.1 or higher
CPU 386 DX/33 MHz or better
Memory 4 MB RAM
Graphics hardware 256-color VGA
Sound hardware Windows-compatible sound card
Macintosh[3]
Operating system System 7.0.1
CPU 68030 processor or better
Memory 4 MB RAM
Graphics hardware 256-color monitor

Super Solvers series

The Super Solvers series is a series of computer games released by The Learning Company that contain both educational and entertainment qualities.

OutNumbered! is the second program of the series to be released. Other programs in this series include Midnight Rescue!, Spellbound!, and Gizmos and Gadgets! among others.[4]

Music

In lieu of original musical scores, OutNumbered! uses famous classical pieces as background music. The music played in the halls is from Mozart's 40th Symphony, specifically, its first and fourth movements.[5][6] The music played in the rooms are based on Rachmaninoff's variations on Paganini's 24th Caprice.[citation needed]

Enhanced version

In 1995, a slightly enhanced and more Windows-friendly version was released on CD-ROM.[1]

Reception

 Reception
Review scores
Publication Score
Allgame 2.5/5 stars[7]
Abandonia 4.0 out of 5[1]
MobyGames 4.4 out of 5[8]

References

External links


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