- Order & Chaos Online
Order & Chaos Online Developer(s) In-house Publisher(s) Gameloft Platform(s) iOS, WebOS, Android Release date(s) October 4, 2010 Genre(s) MMORPG Rating(s)
- Apple: 12+
Media/distribution Digital distribution
Order and Chaos Online is a fantasy MMORPG video game developed by Gameloft for iOS and Android devices. The game was released for iOS on April 27, 2011. The game has been noted several times for being one of the best playable fully 3D MMORPG on the iPhone and iPod Touch.
Haradon (Realm of Order & Chaos Online) was forged on the Anvil of Khalin, God of Order, to prove to Kolki, Lord of Chaos, that order governs all things. During the First Dawn, the great races stepped out into the world. Scattered campfires began to illuminate the night as Men emerged from caves, Elves journeyed out of the woods, and Daisauros crawled forth from the swamps. These races developed languages, built cities. Khalin was pleased. But then, driven by greed, the races clashed violently.
With aberrant magic, the Daisauros conjured means to animate the dead. Through vile and twisted experimentation, the Elves created the race of Orcs. Soon, even these creatures were rebelling against their creators in a bid for power. Kolki was pleased. Khalin, furious, threw his Great Hammer down from the heavens. The impact shatterd the land and destroyed the barrier between this world and the world of deamons.
Now, centuries later, the scattered races of Haradon still struggle to regain order.
The game is played from either a 1st Person or 3rd Person viewing perspective. The player can edit His/Her view distance and/or perspective using the Pinch and Zoom feature. Movement is controlled using a virtual joystick that is located in the lower left of the screen. Combat and interface controls are mapped to virtual buttons which can be activated by touching them. Players can complete quests and fight monsters in order to level up to a maximum of level 60, which awards talent points after level 5 for a talent tree which provides active and passive skills. Leveling a character allows players to use better weapons and armor. Special abilities can be mapped to buttons on the screen, and can be activated by tapping them when the player has enough morale, mana or vigor depending on the character's class.
The game has two playable factions;
Order: This faction is viewed as the Good for the world in Order & Chaos Online. If a player creates a character for the Order, Either Humans or Elf, He/She will begin in the Arcadian Forest
Chaos: This faction is viewed as the Evil for the world in Order & Chaos Online. If a player creates a character for the Chaos, Either Orc or Undead, He/She will begin in the Tanned Land.
Races of Order
Human: Race Description - Humans always look to the horizon. They chase power and want to change the world, whether for good or for ill. Their settlements are among the brightest lights in a dark and untamed world. Humans constantly seek to explore new lands.
Elf: Race Description - An ancient race with strong ties to the forest, Elves have a detached view of the world. They often have difficulty believing that events in the world have much importance to them, for they consider consequences in terms of centuries.
Races of Chaos
Orc: Race Description - Orcs love close combat and plunge furiously into the thick of battle, giving no thought to retreat or surrender. People think they are savage, bloodthirsty marauders, but pride and hero worship course deep in the blood beneath their green skin.
Undead: Race Description - The Undead have journeyed to the end of night. Some have found wisdom, and others only sorrow. A selfish and cunning race, they have all the time in the world to pursue their dreams... Until they become nightmares.
Both of the factions contain the same playable Classes which are Warrior, Monk, Mage and Ranger. Depending on the race chosen, the starting stats vary by a small margin, making some races more preferential than others when picking a class. This variation is only effective for the first few levels because equipment provides the most stats for a character and 1 to 5 stats point variation will have minimal influence at later levels.
Warrior: Is a DPS or Tank Class depending on the Talent Tree chosen by the player. The "Battle" Talent Tree is the players choice to become a DPS style character. "Battle" can use Dual-Wielded One-Handed Weapons or a Two-Handed Weapon. The option to use either One-Handed Weapons or a Two-Handed Weapon is up to the Player's style of play. If "Battle" is selected as primary Talent Tree, talents will include Passive and Activated Spells that will allow the Warrior to cause more Damage than a Warrior using the "Guardian" Talent Tree. The "Guardian" Talent Tree is a Tank style character. "Guardian" can use all weapons a "Battle" Warrior can but is ineffective unless using a One-Handed Weapon & Shield. If "Guadian" is selected as the primary Talent Tree, talents will include Passive and Activated Spells that will allow the Warrior to take more damage and Buff Team-Mates in and out of combat.
Monk: Is the only Healing Class in the game. Monk also has the choice to be a Melee DPS similar to that of a Paladin. The "Divine" Talent Tree is the players choice to be a Healing/Support style character. "Divine" can use Staves (Staffs), Polarms and Daggers. Generally Staves or Dagger and Heirloom in Off-Hand is preffered for best bonuses to heal and buff Team-Mates. Talents for the "Divine" Talent Tree will include Passive and Activated Spells that will improve healing abilities and the ability to Buff Team-Mates, but will lack in DPS Ability. The "Military Monk" Talent Tree is a DPS/Buff style character. If "Military Monk" is chosen as primary Talent Tree, talents will include Passive and Activated Spells that will Allow the Monk to deal more damage and buff Team-Mates, but the "Military Monk" lacks in healing capability.
Mage: Is a purely ranged DPS Class. The "Skyfire" Talent Tree is a pure Ranged DPS class that inflicts pure fire damage. If "Skyfire" is chosen as primary Talent Tree, the Player will have Passive and Activated Spells that will improve His/Her Fire damage capability but will lack using "PermaFrost" Spells. If "Permafrost" is chosen as the primary Talent Tree, the Player will have Passive and Activated Spells that improve DPS with "Permafrost" Spells. "Permafrost" Mages deal less damage but have a high level of Crowd Control spells that will slow and disable enemy targets.
Ranger: Is a DPS Class, either close combat or ranged depending on Talent Tree selected. The "Archer" Talent Tree is a Ranged DPS Class that use's Bow and Arrow or a Crossbow. If "Archer" is chosen the player will have Passive and Activated Spells that will allow them to cause Ranged DPS damage and Moderate Crowd Control, but "Archer" lacks in melee DPS. If "Assassin" is chosen as primary Talent Tree the player will have Passive and Activated Spells that will allow them to cause Melee DPS damage and Single Target stuns. "Assassin" Generally uses Dual-Wielded Daggers; stuns and poisons it's targets rendering them useless. Also uses an increased stealth or sneak mode, but lacks in Ranged DPS.
There are thousands of players in the world of Order & Chaos Online. The game's community consists of user's who use an iOS device or an Android Smartphone. There are Dedicated channels that allow a Language selection (See Update 1).
Update 1: Released June 30th 2011
- New quests will be added in the last two high-level regions
- A server migration system will be implemented, allowing you to change your server
- The cost needed to teleport from one city to another will be adjusted
- The amount of money lost upon dying will be adjusted
- All cemeteries will become non-Player-versus-Player areas (non-PvP), meaning no player will be able to attack another one in a cemetery
- A teleport will be added in Greenmont
- Additional content and several bug fixes will also be implemented...
Addition of Dedicated Channels
- Possibility to re-do the job quest if the quest item is lost.
- Possibility to reset your business skills.
- New sets of armor will be implemented.
- Various minor bugs will be fixed.
Currently Available For: iOS & Android Devices
Update 2: Released August 25th 2011
- The first Order & Chaos Online dungeon will be implemented.
- The teleporters' price will no longer be calculated by region but by distance.
- New items will be implemented.
- New haircuts and colors will be available to customize your character.
Relic's Key Dungeon:
The Relic's Key dungeon will be a defense-type dungeon, meaning your team will have to keep its ground while multiple waves of monsters and bosses will try to overcome you.
The Relic's Key will be located in the swamp area and available in two modes: Normal (for level 35+ players) and Legend (for level 60 players). The loot (items dropped by monsters and bosses inside the dungeon) will be Superior (blue) and Epic (purple).
A few gameplay modifications will also be implemented with this update, including a new feature to switch between targets. The second dungeon of Order & Chaos Online, an exploration dungeon, will be available in the Update #3.
Currently Available For: iOS & Android Devices
Update 3: Released October 17th 2011
- New level 25 dungeon.
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