Order-independent transparency

Order-independent transparency

Order-independent transparency or OIT in computer graphics denotes any technique that can correctly render overlapping semi-transparent objects without having to sort them before they are being rendered.[1]

Candidates for order independent transparency solutions include:

  • Storage of samples in an accumulation buffer to be sorted at a later time
  • Depth peeling[2]
  • Screen door transparency

The Sega Dreamcast games console included hardware support for automatic OIT[3].

References


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