- Autodesk MotionBuilder
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MotionBuilder Developer(s) Autodesk Inc. Stable release 2012 (April 2011) Operating system Windows Type 3D computer graphics License Proprietary Website www.autodesk.com/motionbuilder MotionBuilder is professional 3D character animation software. It is used for Motion capture and traditional keyframe animation. MotionBuilder is produced by Autodesk in Montreal. It was originally named Filmbox when it was first created by Canadian company Kaydara, and later acquired by Autodesk and renamed to Motionbuilder.
It is used in the production of games, films, and other multimedia projects. MotionBuilder is widely used, for example in mainstream products like Assassin's Creed, Killzone 2, and Avatar.
Functionality includes:
- Real-time display & animation tools
- Facial and Skeletal animation
- A software development kit which exposes functionality through Python and C++
- Native FBX support which allows interoperability between it and, for example, Maya and 3dsMax
- Ragdoll physics
- Inverse kinematics
- Story timeline editing
The Autodesk FBX[1] file format (.fbx filename extension) for 3D-application data exchange has grown out of this package.
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