- The Incredible Toon Machine
Infobox VG| title = The Incredible Toon Machine
developer =Jeff Tunnell Productions
publisher =Sierra On-Line
designer =
engine =
released =1994 ,1996
genre = Puzzle
modes =Single Player
ratings = ESRB: Kids to Adults (6+)
platforms = Windows
media = PC: CD (1)
requirements = 486SX 25 MHz, 8MB RAM, 1MB HD space
input = Keyboard, Mouse"The Incredible Toon Machine" is a game from
Sierra On-Line , and is the sequel to "Sid & Al's Incredible Toons ", also from Sierra. It is actually an extension of "Sid & Al's Incredible Toons", with same levels and features.Gameplay
The objective, like its sister series and its prequel, is to finish a series of
Rube Goldberg contraptions with crucial parts left out. The Incredible Toon Machine features many critters, all of which also appear in its prequel, including Al E. Cat, Sid E. Mouse, Eunice Elephant and others. Al will chase and eat Sid whenever he has the chance.Parts list
A lot of the parts used in the Incredible Toon Machine are different than the ones used in other
The Incredible Machine games.Most items can be flipped horizontally, a few items can be flipped vertically and the Hat Pin can be rotated in any of the four directions.
Development history
Although the basic concepts are similar between the original series and the cartoon-style series, they differ in the design of the parts. Some parts exist only in the cartoon-style series, some only in the original series.
Reception
The Incredible Toon Machine is the last in its brief series.
equels
Both games are sister products of Sierra's famous series "
The Incredible Machine ".Glitches
Several glitches have been reported. If two or three Al parts grab a fish part at the exact same time, there will be two or three fishes eaten. This also happens with the following:
*2 or 3 Sid Parts and 1 Cheese Part
*2 or 3 Sid or Al Parts and 1 Banana or Bubble Gum Part
*1 Sid Part, 1 Al Part and 1 Banana or Bubble Gum PartAlso, if Al gets close enough to Sid after knocking his head on a ceiling, he will begin to run in the other direction for a second, turn around, pounce, and catch Sid.
External links
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