- Dawntide
-
Dawntide Developer(s) Working As Intended Designer(s) Martin Anward Composer(s) Dan Reynolds Engine Gamebryo Platform(s) Microsoft Windows Release date(s) October 1st, 2011 Genre(s) MMORPG Mode(s) Multiplayer Media/distribution Downloadable client System requirements To be announced
Dawntide is an open world MMOG being developed by Working as Intended, an independent studio based in Copenhagen, Denmark, and is currently in the Open Beta phase of development. It uses the Gamebryo engine from Emergent Game Technologies and CEGUI for UI. It features a free-form advancement system.
Contents
Gameplay
In Cieve[1], the world of Dawntide, players are the driving element and the builders of a new civilization. "They can create their own cities, even forming nations with their own realistic societies. Factions have the opportunity to create and enforce their own laws and establish government, as well as giving other players the opportunity to break those laws and overthrow those governments – at their own risk."[2]
Features
Features, implemented or otherwise, include: a free-form skill progression system[3], fully player-buildable towns, four playable races, full loot PvP, an interdependent crafting system, and a sailing and exploration mechanic.
Notes
External links
Categories:- Fantasy societal MMORPGs
- Massively multiplayer online role-playing games
- Multiplayer online games
- Windows games
Wikimedia Foundation. 2010.