David Gaider

David Gaider
David Gaider
Born 1971
Edmonton
Occupation Video game writer
comic book writer
Language English
Nationality Canadian
Period 2000 to the present
Genres Fantasy
Notable work(s) Baldur's Gate 2
Dragon Age
Dragon Age II
The Stolen Throne
The Calling

David Gaider (born 1971 in Edmonton) is a Canadian writer and game designer, working for Edmonton, Alberta-located game developer BioWare since 1999.[1]

Contents

Career

Gaider began his professional life providing services at restaurants and hotels, while games and the design of them were his side hobby.[2] A friend of Gaider, Kalvin happened to be working at BioWare and suggested to Ray Muzyka and Greg Zeschuk that Gaider be given a recently opened position in the design department. Gaider got the job and, as his first assignment, was given the task of providing design for Baldur's Gate 2. After work on some other prominent projects Gaider was set as lead writer on Baldur's Gate's spiritual successor, Dragon Age: Origins, providing a realistic and mature fantasy story. He wrote the characters of Zevran, Alistair, Cailan, Morrigan, Shale and a some Duncan along with the quests "Nature of the Beast" and "Redcliffe".[3][4] After the success of Origins, Gaider also wrote its book prequels, The Stolen Throne and The Calling. Gaider recently finished writing for Dragon Age II, where he had also done major part of plot, creating characters Cassandra, Fenris, and Meredith. Aside from design and writing, Gaider often posted messages at BioWare's Community folder.

Works

References

External links


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