- Antics3D
Infobox Software
name = Antics3D
caption = Version 3.1 main interface
developer =Antics Technologies
latest_release_version = V4
latest_release_date = August 2008
operating_system = Windows (2000, XP or Vista). Boot Camp/Windows XP on Intel Mac.
genre = 3D Animation
license = Proprietary
website = [http://www.antics3d.com www.Antics3D.com]Antics3D is a real-time
3D animation software program published byAntics Technologies . It is used by amateurs and professionals to create 3-dimensional, animated visualisations of events in a variety of industries.Filmmakers form the largest userbase, who use the software forpre-viz ualisation,storyboard ing andmachinima . However, the software is also used inforensic animation ,education ,training and many other areas which benefit from animated visualisations. Theuser interface in Antics3D, which is significantly easier than in traditionalanimation software , has in large part contributed to its uptake in these sectors that lack animation expertise.The software applies the
drag and drop andpoint and click paradigms to animation, allowing users to create virtualset s, importprops andcharacters , direct the characters to perform actions, and use virtualcamera s to record scenes which can be edited on atimeline . Unlike traditional animation software, the possibilities for a user are limited - scenes will always utilise (at most) characters, cars, rooms and other common objects. However, this allows for much more intuitive user interaction, where "intelligent" props respond in obvious ways without the user needing to define the desired response. For instance, a character can be commanded to walk across a room by simply selecting the destination - the user does not need to directly animate the character's legs, arms, etc.History
Antics Pre-Viz (V1)
After showing a beta version of Antics at
SIGGRAPH in 2004 [Baisley, Sarah (Editor). "Kelseus Launch Antics Pre-Viz", "Animation Flash: SIGGRAPH 2004 Special Edition", August 30, 2004. [http://www.google.com/search?q=cache:UmTcEhYesdEJ:www.awn.com/flash/clicks.php%3Ftype%3Dsiggraph04%26v%3D3%26src%3Dhp%26file%3DAWN-Flash-SIGG2004_hr3.pdf] ] , Kelseus officially launched Antics Pre-Viz in April, 2005 at NAB [D.W. Leitner, et al., "NAB 2005", "digitalcontentproducer.com", June 1, 2005. [http://digitalcontentproducer.com/workflow/video_nab_15mil/] ] (National Association of Broadcasters ) in Las Vegas, Nevada. The initial version of the program was aimed at non-specialist users such as art-directors and editors who wished to create pre-visualizations or storyboards of scenes in a screenplay [Daley, Dan. "New Tools: Pre-vis for Non-Animators", "Studiodaily.com", October 1, 2004. [http://www.studiodaily.com/main/searchlist/4711.html] ] . When the company changed their name to Antics Technologies later that year, they also changed the program's name to just "Antics", dropping the "Pre-Viz" at the end.Antics V2
At
SIGGRAPH 2005, Antics Technologies launched an upgrade, Antics3D V2, which introduced a fully-integrated timeline and improved animation workflow and the user interface. At this time theBBC began using Antics V2 as part of their training program in film production [Desowitz, Bill. "SIGGRAPH 2005 Overview", "Animation World Magazine", August 12, 2005. [http://mag.awn.com/index.php?ltype=all&sort=&article_no=2591&page=2] ] .Antics3D V3
In December 2007, Antics first released a free version of its software. Antics3D V3 had a free BasePack version and a paid ProPack version. This change in marketing was an effort to expand the user base of the program to include
machinima , crime scene re-creation, marketing and the amateur animation filmmaker [Grove, Ricky. "Antics 3.0: Pre-Viz to Machinima Tool" (Audio interview with Brad Kolacinksi, Marketing Director, Antics Technologies), "Renderosity.com", March 3, 2008. [http://www.rgrove.com/Renderosity_AnticsReview_Interview_Final.mp3] ] . Among the improvements in V3 were the ability to scale content up or down in size, a new content viewer, improved camera controls and import capability of BVH animations and FBX and 3DS models.With the release of V3 in December, 2007, Antics Technologies began to distribute two different versions of its program: the free BasePack and the paid ProPack versions. The free version of Antics3D is known as the BasePack. It includes basic core content for scene creation along with the ability to download additional free content from the [http://www.antics3d.com/index.php?action=product_category Antics Content Warehouse] online. Premium content packs, released in bi-monthly intervals, are also available for purchase by BasePack users. Assets include 3D characters, buildings, props, sets, terrains, audio files, animations and character poses.
The ProPack is the paid version of Antics3D, currently priced at $595. In addition to all features of the BasePack, ProPack users also receive full customer support and a license to activate Antics V3.1 on up to two computers. Paid ProPack users have free-of-charge access to all content add-ons, including premium content packs until Dec 3, 2008 [Antics Product Packages, "Antics3d.com". [http://www.antics3d.com/index.php?action=content&content_id=117] ] . The ProPack also comes with a
3ds Max Exporter Plugin which allows the user to export into Antics3D: geometry, textures, skinned/rigged characters, kinematic or vertex animations, morph targets and their animations, object hierarchies, keyframes as poses and geometry as bounded floors.Antics3D V3.1
V3.1 was released in April 2008. It expanded import capability to include SKP models from Google
SketchUp and a built-in browser to import content from the [http://sketchup.google.com/3dwarehouse/ Google 3D Warehouse] .Antics3D V4
Antics3D V4 was released in August 2008 and improved several facets of the program, from the user interface to the smoothness of animations. The biggest addition to V4 was shadows and lighting, which now allows users to dynamically light their scene in dramatic ways.
Antics3D V5
Antics3D V5 is the upcoming release of Antics3D, which among other improvements will feature character
emotions and expressions.Reviews
# "StudioDaily.com" (Film and Video Magazine), February, 2005, pp. 14-22. Reviews Antics-PreViz [http://www.antics3d.com/media/media/review%20pdf/filmandvideo.pdf]
# "Digit Magazine", November, 2006, Page 71. Reviews Antics V2 [http://www.antics3d.com/media/media/review%20pdf/Digit_review.pdf]
# "Digital Producer Magazine Online", April, 2007. Reviews Antics V2.5 [http://digitalproducer.digitalmedianet.com/articles/viewarticle.jsp?id=123846-0]
# "DV Magazine" (online), December, 2007. Reviews Antics V3.0 [http://www.dv.com/reviews/reviews_item.php?articleId=196603902]
# "Renderosity.com", March, 2008. Reviews Antics V3.0 [http://www.renderosity.com/news.php?viewStory=13905]References
External links
* [http://www.antics3d.com/ Antics Official Site]
* [http://www.antics3d.com/forum.php/ Antics Official Forum]
* [http://antics3d.wordpress.com/ Antics Official Blog]
* [http://antics3d.blogspot.com/ Antics 3D Community Blog]
* [http://pop.youtube.com/view_play_list?p=7F919565AD6BDEA3 Antics Video Tutorials on YouTube]
* [http://www.previz.com.au/showreel/index.html Examples of Antics Machinima]
* [http://www.previz.com.au/videorestricted/folie.html Ammo Previz example clip2]
* [http://www.previz.com.au/videorestricted/lookingback.html Ammo Previz example clip1]
* [http://audiovideoproducer.digitalmedianet.com/articles/viewarticle.jsp?id=361922 Interview with Roger Stone, Dev Director, Antics Technologies]
* [http://blogs.digitalmediaonlineinc.com/digitalbasin/entry/20080209 Mike Jones Article on Antics/Moviestorm GUI]
* [http://z-studios.com/blog/2008/01/08/antics3d-stepping-it-up/ Phil Rice Machinima Blog "Antics Stepping it up"]
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