Virtual Theatre

Virtual Theatre

The Virtual Theatre was a computer game engine designed by Revolution Software to easily produce adventure games for computer platforms. The engine allowed their team to script events, and move animated sprites against a drawn background with moving elements using a point-and-click style interface.

When the engine was first released in "Lure of the Temptress" it rivaled competing engines such as LucasArts's SCUMM engine, and Sierra's Creative Interpreter, due to its basic level of artificial intelligence, where NPCs could traverse the world in seemingly random patterns, interacting with their environment. Traditionally in adventure game engines, NPCs were static awaiting the player to interact with them to trigger an event.

Another unique feature the engine possessed enabled all objects on screen to be solid, which resulted in NPCs side-stepping the player and any other object they came across as in turn the player would side step them. As a result of these features, the engine achieved a more realistic and active game world than previous engines had been able to exhibit.

A criticism of the engine was that NPCs could unwittingly block a path as the player was trying to traverse the game scene. This was somewhat remedied with the release of "", where character sprites were made transparent, so that when the protagonist found his way blocked by another character, he would simply walk straight through them. "Broken Sword 1" had fewer incidental characters, however, making this a rare occurrence.

Credits

System Concepts
* Charles Cecil
* Tony Warriner
* Dave Sykes
* Dan Marchant

System Design
* Tony Warriner

Virtual Theatre 2.0 Implementation
* Dave Sykes
* Tony Warriner

Platforms

The Virtual Theatre engine was designed so it would be able to run on a number of platforms. In the past these have included:
* Amiga
* Atari ST
* PC (MS-DOS and Windows)
* Macintosh
* PlayStation

Note: Games that use the Virtual Theatre engine can be now played on modern hardware using ScummVM, which as a result allows the engine to run on platforms where the titles were not officially released such as Mac OS X, Linux, Windows CE, Palm OS, Nintendo DS and others.

Games that use the Virtual Theatre engine

* "Lure of the Temptress" (1992)
* "Beneath a Steel Sky" (1994)
* "" (1996)
* "" (1997)

Trivia

* The engine was first proposed in 1989 while the first game to use it was released in 1992.
* When "Broken Sword: The Shadow of the Templars" was ported to the Game Boy Advance, Revolution Software chose not to use the Virtual Theatre engine.
* During the design of "Broken Sword II: The Smoking Mirror", the Virtual Theatre engine had to be adapted to run on both Microsoft Windows and DOS platforms.


Wikimedia Foundation. 2010.

Игры ⚽ Поможем решить контрольную работу

Look at other dictionaries:

  • Virtual Theatre — (англ. виртуальный театр) игровой движок, созданный британской студией Revolution Software для облегчения процесса разработки компьютерных игр в жанре графического квеста. Движок позволял разработчикам программировать игровые события,… …   Википедия

  • Virtual Theatre — (que l on peut traduire par théâtre virtuel) était un moteur de jeu conçu par Revolution Software pour créer facilement des jeux d aventure pour ordinateur. Le moteur permettait à l équipe de développement de programmer les événements par script …   Wikipédia en Français

  • Virtual Theatre — Captura de pantalla de Beneath a Steel Sky. Virtual Theatre es un motor de videojuego desarrollado por Revolution Software para sus aventuras gráficas. Fue usado por los videojuegos Lure of the Temptress, Beneath A Steel Sky y las dos primeras… …   Wikipedia Español

  • Théâtre virtuel — Virtual Theatre Virtual Theatre (que l on peut traduire par théâtre virtuel) était un moteur de jeu conçu par Revolution Software pour créer facilement des jeux d aventure pour ordinateur. Le moteur permettait à l équipe de développement de… …   Wikipédia en Français

  • Theatre organ — Console of the 3/13 Barton Theatre Pipe Organ at Ann Arbor s Michigan Theatre A theatre organ (also known as a cinema organ) is a pipe organ originally designed specifically for imitation of an orchestra. New designs have tended to be around some …   Wikipedia

  • Virtual Orchestra — is a term used to identify a variety of different types of technology and art forms. Most commonly used to refer to orchestral simulation, either for pre recorded or live environments, it also has been used to describe other activities, such as… …   Wikipedia

  • virtual reality — a realistic simulation of an environment, including three dimensional graphics, by a computer system using interactive software and hardware. [1985 90] * * * Use of computer modeling and simulation to enable a person to interact with an… …   Universalium

  • Virtual reality — This article is about the sensory technology. For the Alan Ayckbourn play, see Virtual Reality (play). For the gamebook series, see Virtual Reality (gamebooks). U.S. Navy personnel using a VR parachute trainer …   Wikipedia

  • Virtual world — A virtual world is an online community that takes the form of a computer based simulated environment through which users can interact with one another and use and create objects.[1] The term has become largely synonymous with interactive 3D… …   Wikipedia

  • Virtual actor — Synthespian and Vactor redirect here. For the science fiction novel, see Synthespians™. For the American football player, see Ted Vactor. Virtual boy redirects here. For the video game console, see Virtual Boy. Virtual girl and Virtual human… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”