Sorcerer (video game)

Sorcerer (video game)

Infobox VG| title = Sorcerer


developer = Infocom
publisher = Infocom
designer = Steve Meretzky
engine = ZIL
released = Release 4: January 31, 1984
Release 6: May 8, 1984
Release 13: October 21, 1985
Release 15: November 8, 1985
Release 18: September 4, 1986
genre = Text adventure
modes = Single player
ratings =
platforms = Amiga, Apple II, Atari 8-bit, Atari ST, Commodore 64, MS-DOS
media = 3½" or 5¼" disk
requirements = No special requirements
input = Keyboard

"Sorcerer" is an interactive fiction computer game written by Steve Meretzky and released by Infocom in 1984. It is the second game in the magic-themed "Enchanter trilogy", preceded by "Enchanter" and followed by "Spellbreaker". It is Infocom's eleventh game.

Plot

Following the unlikely defeat of Krill in "Enchanter", the player's character has progressed from an Apprentice Enchanter to earning a coveted seat in the Circle of Enchanters. Belboz the Necromancer, the leader of the Circle, has become not only a mentor but a close friend as well. Lately, though, Belboz has seemed different. He's always distracted, even talking to himself at length. Whatever he's dealing with, Belboz doesn't see fit to confide in anyone. "Surely" he knows what he's doing.

But then, Belboz suddenly disappears. If he is under the influence of some evil power, the results could be disastrous — Belboz is one of the most powerful Enchanters in the land. Someone must uncover what has happened to him, and naturally that task falls to the player's character.

"Sorcerer" features several memorable puzzles, including an invisible but deadly glass maze and a toxic coal mine where the player must engage in short-term time travel. In addition to the spell-casting system introduced in "Enchanter", there are also several magic potions to be found. Potions, naturally, are used by drinking them and each can only be used once.

Feelies

"Sorcerer" continued the wildly popular tradition of including, in each game box, extra items related to the game. These so-called feelies were:
*A copy of the fictitious magazine "Popular Enchanting" featuring a profile of Belboz
*An "Infotater", a paper wheel that provided a group of codes disguised as information of creatures in the game(Note: the Infotater was found in the original package only. When the game was later re-released in the "gray stripe" box format, the Infotater was replaced by a "Field Guide to the Creatures of Frobozz" brochure containing the same information. Consequently, original Infotaters are highly sought-after by collectors.)

Notes

The "vezza" spell (view the future) was named for Al Vezza, who was Chief Financial Officer of Infocom at the time of "Sorcerer"'s release.

"Sorcerer" was ranked as "Advanced" difficulty, making it the "middle" game in the trilogy in more ways than one. ("Enchanter" was labeled "Standard" and "Spellbreaker" was considered "Expert".)

Writer Steve Meretzky would later go on to use a similar magic spell system in his "Spellcasting" text adventure trilogy for Legend Entertainment.

Taglines

"A new evil threatens the kingdom, and the most powerful of all enchanters has vanished..."

"Rescue a magician lost in a doomed kingdom!"

External links

* [http://www.adventureclassicgaming.com/index.php/site/reviews/85/ Sorcerer - Adventure Classic Gaming] Game Information & Screenshots
* [http://hometown.aol.com/graemecree/infobugs/sorcerer.htm The Infocom Bugs List entry for "Sorcerer"]
* [http://gallery.guetech.org/sorcerer/sorcerer.html Scans of feelies included in Sorcerer]


Wikimedia Foundation. 2010.

Игры ⚽ Нужно решить контрольную?

Look at other dictionaries:

  • Neverwinter (video game) — Neverwinter Developer(s) Cryptic Studios Publisher(s) Atari …   Wikipedia

  • Menzoberranzan (video game) — Menzoberranzan Cover art of Menzoberranzan Developer(s) DreamForge Intertainment Publi …   Wikipedia

  • Fahrenheit (video game) — Fahrenheit European cover art Developer(s) Quantic Dream Publisher(s) Atari …   Wikipedia

  • Fairlight (video game) — Infobox VG title = Fairlight caption = Fairlight title screen developer = The Edge Software publisher = The Edge Software designer = Bo Jangeborg engine = Grax version = released = 1985 (ZX Spectrum) 1986 (Other platforms) genre = Arcade… …   Wikipedia

  • Mortal Kombat (video game) — MK1 redirects here. For the UK postal district, see MK postcode area. For the first game in the Mario Kart series, see Super Mario Kart. This article is about the original Mortal Kombat game. For the 2011 video game, see Mortal Kombat (2011 video …   Wikipedia

  • Dragons of Flame (video game) — Dragons of Flame Amiga cover art for Dragons of Flame Developer(s) U.S. Gold …   Wikipedia

  • Mortal Kombat (2011 video game) — This article is about the 2011 Mortal Kombat sequel. For the original 1992 entry in the series, see Mortal Kombat (video game). Mortal Kombat Cover art for North American version of Mortal Kombat, featuring Scorpion (left) and Sub Zero (right) …   Wikipedia

  • Eye of the Beholder (video game) — Eye of the Beholder Developer(s) Westwood Associates Publisher(s) …   Wikipedia

  • Conan (2007 video game) — For the 2004 video game developed by Cauldron, see Conan (2004 video game). Conan …   Wikipedia

  • Cliff Hanger (video game) — For the video game based on the Sylvester Stallone film, see Cliffhanger (video game). For the pricing game featured on the gameshow The Price Is Right, see Cliff Hangers (The Price Is Right pricing game). Cliff Hanger Arcade flyer of Cliff… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”