- Scythe Physics Editor
Infobox Software
name = Scythe Physics Editor
caption =
developer = [http://sourceforge.net/projects/physicseditor/ sf.net - physicseditor]
latest_release_version = 1.14
latest_release_date = 2007-09-11
latest_preview_version =
latest_preview_date =
operating_system = Windows
genre =3D computer graphics software
license =GNU GPL
website = [http://www.physicseditor.com/ www.physicseditor.com]Scythe is a free software physics modeling program. It allows the merging of physics and graphics content in one package. It natively provides support for modeling the
rigid body physics for theNewton Game Dynamics , theOpen Dynamics Engine andPhysX engine.The Physics Abstraction Layer also provides support for the Scythe format.
History
The Scythe Physics Editor was first developed as closed source software in 2006, and was released as open source software in September, 2007. The developers had decided to focus activities on a new game, and so released the code under the
GPL .Features
* Allows artists to control the physics environment
* Character and ragdoll editor
* Supports multiple physics engines
* Can create concave hulls for objectsee also
*
COLLADA , a COLLAborative Design Activity for establishing an interchange file format for interactive 3D applications, also features physics supports.
* Physics Abstraction Layer, a physics engine abstraction system to provide a uniform programming interface to multiple physics engines.External links
* [http://www.physicseditor.com/ Official Product Site]
* [http://sourceforge.net/projects/physicseditor/ Sourceforge page]
* [http://www.lofigames.com Official Game Site]
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