Avalanche joseki

Avalanche joseki
The Avalanche Joseki
Go ul.svg Go u.svg Go u.svg Go u.svg Go u.svg Go u.svg Go u.svg
Go l.svg Go .svg Go .svg Go .svg Go .svg Go .svg Go .svg
Go l.svg Go .svg Go .svg Go b1.svg Go w6.svg Go .svg Go .svg
Go l.svg Go .svg Go b5.svg Go w4.svg Go .svg Go .svg Go .svg
Go l.svg Go .svg Go b3.svg Go w2.svg Go .svg Go .svg Go .svg
Go l.svg Go .svg Go B.svg Go A.svg Go .svg Go .svg Go .svg
Go l.svg Go .svg Go .svg Go .svg Go .svg Go .svg Go .svg
Go l.svg Go .svg Go .svg Go .svg Go .svg Go .svg Go .svg
Go l.svg Go .svg Go .svg Go .svg Go .svg Go .svg Go .svg
Go l.svg Go .svg Go .svg Go -.svg Go .svg Go .svg Go .svg
Go l.svg Go .svg Go .svg Go .svg Go .svg Go .svg Go .svg
Black move at 'a' leads to the small avalanche (konadare) and at 'b' to the large avalanche (onadare).

The avalanche joseki (nadare joseki in Japanese) is one of the most celebrated joseki in the opening stage game of Go, and the one that has been most deeply studied in modern times. Hundreds of unique variations have appeared in high-level games. Aside from the taisha joseki, which has traditionally been said to have more than 1000 known variations, the avalanche is thought to be the most complex joseki; but the nadare fits much better with current ideas on opening strategy and is often used, while the taisha has been quite unfashionable for a generation.

Contents

Sequence of moves

The avalanche occurs after the moves 1 (3—4), 2 (5—4), 3 (5—3), and 4 (4—4). The moves 5 (4—3) and 6 (3—5) then always follow (image at right). There is then a five-way choice for the next play. Point a (6—4) leads to the small avalanche (konadare) and b (6—3) to the large avalanche (onadare).

Origins

Most go openings emerge from casual games into prominence when they appear in a high-profile match, but the origins of the avalanche joseki in professional play can be fairly accurately traced. In games from 1927, three years after the founding of the Nihon Ki-in, Kitani Minoru, then aged 18, began experimenting with it after one of his opponents used it against him.

Kitani was a leading figure in the development of the New Fuseki that revolutionized Japanese go in the 1930s, and one can see in the "avalanche" early evidence of his interest in the importance of central influence.

Reasons for previous neglect

This opening was not previously used because it violates a principle that governs generally sound play. After Black 3, White 4 brings to mind the well-known go proverb, "hane (bend) at the head of two stones". In accordance with this proverb, White should play b — however, depending on the situation elsewhere on the board, White 6 may be not only playable, but preferable.

Variations within the nadare

The onadare is the most complex line of all: the konadare can lead to a running fight, but tends normally to force the issue into settled formations. A new move found by Go Seigen in 1957, in a Saikyo Tournament game against Takagawa Kaku, is probably the most famous joseki innovation since the 'secret weapon' plays in the taisha of the early nineteenth century. It set off the modern intensive research in this joseki. It allows the first player to take the corner territory, and usually leads to a complex large-scale fight in the centre.

External links


Wikimedia Foundation. 2010.

Игры ⚽ Поможем сделать НИР

Look at other dictionaries:

  • Joseki — A Nihongo|joseki|定石|jōseki is a sequence of moves in Go which results in a fair outcome for both black and white sides. 定 ( jō ) means fixed or set and 石 ( seki ) means stones, giving the literal meaning set stones , as in set pattern . Joseki is …   Wikipedia

  • Avalanche (disambiguation) — An avalanche is a cascade of snow down a slope.Groups and things that have been named after the avalanche include:Phenomena: *Rock avalanche *Avalanche breakdown, an electrical process *Avalanche effect, aka bit avalanche , a desirable property… …   Wikipedia

  • Joseki — Au jeu de go, un joseki (定石 ou 定式 en chinois) est une séquence classique. Les plus utilisés sont ceux de coin, principalement en début de partie (fuseki), mais il existe des joseki de bord et ils peuvent être utiles tout au long de la partie. Ce… …   Wikipédia en Français

  • Go opening theory — In the game of Go, the term opening theory refers to concepts which underlie where, why, in what order, and in what shapes the first several moves are played. [The opening is normally around 20 ply long.] The middle game typically begins once the …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”