- The Strength of Nations
"The Strength of Nations" is a 3-player
world domination shareware DOS game created in1988 by Israel del Rio [http://www.israeldelrio.com Israel del Rio] . The setting isJanuary 1 ,2019 , in the aftermath of anuclear holocaust . About 6,000 million square miles (about twice the size of the continentalUnited States ) are still habitable. The players represent new nations seeking to expand and prevail against their enemies. Each player takes turns budgeting their funds to various programs (including asResearch &Education and Defense), buying and selling assets (Land,Food , Industries andHospitals ), and settingtax rates (income and corporate). After budgeting, if they have chosen to buy land, they choose which direction to buy it in and whether to buy an extended or concentrated parcel of land. After all three players have budgeted, if two nations physically touch, they will go to war. Victory is determined by an unknownalgorithm encompassing several differentvariable s. A player wins by conquering all their opponents' land, or, if the game goes a certain number of turns with no military victory, by having the largest quantity of oil fields, land, or total assets.By trial and error, it is possible to get a rough idea of the algorithms behind the game and figure out how to win consistently. Indeed, in some situations, the problem is figuring out how to avoid getting too much money that it causes the variable to roll over into negative numbers. Problems with divide overflows and other kinds of overflows are especially common in the later versions.
The game had five versions published between
1988 and1991 ; the last version was version #2.2, releasedSeptember 1 ,1991 . It is not listed in very many file bases, but one filename it is sometimes found under is nat22.zip.
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