Trek73

Trek73

Infobox Software
name = TREK73



caption =
author = William K. Char
Perry Lee
Dan Gee
developer =
released = 1973
latest release version =
latest release date =
latest preview version =
latest preview date =
programming language =BASIC
operating system = HP Time-Shared BASIC
platform = HP 2100
language =
status =
genre = Simulation
license =
website =

Trek73 is a computer simulation of space ship battles based on the original Star Trek television series. It was created in 1973 by William K. Char, Perry Lee, and Dan Gee. The game was played via teletype. Roderick Perkins adapted the program for the LHS DECISION computer located at the Lawrence Hall of Science in Berkeley, California. Dave Pare and Chris Williams translated the BASIC into C and Jeff Okamoto, Peter Yee, and others corrected and enhanced the code.

History

In January 1973, William K. Char began programming a space battle game in BASIC on a Hewlett-Packard 2000C system at Wilson High School in San Francisco. The first version of what was then called $SPACE was introduced in May 1973. In June 1973, Char, Perry, Lee, and Gee started programming TREK73; it was completed October 8, 1973. Roderick Perkins [ cite web|url=http://www.interaction-design.org/references/authors/roderick_perkins.html |title=Roderick Perkins Bio |accessdate=2007-10-03 ] adapted TREK73 for the DECISION computer at the Lawrence Hall of Science in 1974. Dave Pare and Chris Williams at the University of California, Berkeley independently translated TREK73 into C in 1984. In April 1985, Jeff Okamoto and Peter Yee combined the Pare and Williams versions into one.

Commands

Each turn, the player entered one of more than two dozen commands via teletype. (The Lawrence Hall of Science version had a few more commands than the original version.)

# Fire Phasers
# Fire Photon Torpedos
# Lock Phasers Onto Target
# Lock Tubes Onto Target
# Manually Rotate Phasers
# Manually Rotate Tubes
# *Phaser Status
# *Tube Status
# Load/Unload Torpedo Tubes
# Launch Antimatter Probe
# Probe Control (Detonate, Redirect, Lock)
# *Position Report
# *Position Display
# Pursue An Enemy Vessel
# Run From An Enemy Vessel
# Manually Change Course And Speed
# *Damage Report
# Scan Enemy (Damage Report Of Enemy)
# Alter Power Distribution
# Jettison Engineering
# Detonate Engineering
# Alter Torpedo And Phaser Firing Parameters
# Attempt Defenseless Ruse
# Attempt Corbomite Bluff(s)
# Surrender
# Ask Enemy to Surrender
# Initiate Self-Destruct Sequence
# Abort Self-Destruct
# *Survivors Report
# *Print Version Number
# *Reprints Above List:: (*Does Not Use A Turn)

Each turn represents two seconds of simulation time.

ee also

*Begin (computer game)
*Star Trek (script game)
*Star Trek (text game)
*Star Trek games

References

External links

* [http://www.dunnington.u-net.com/public/startrek/ Early Star Trek Games]
* [http://www.dunnington.u-net.com/public/startrek/TREK73 TREK73 Basic Source Code]
* [http://www.geocities.com/maryannespage/trek73.html Trek73 DOS Version]
* [http://apollo.backplane.com/FreeBSDPorts/trek73-4.1.tar.gz Free BSD Version]
* [http://kermitmurray.com/~trek73/ Trek73 Page]


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