ATF (video game)

ATF (video game)

Infobox VG
title = ATF (Advanced Tactical Fighter)


developer = Ian Beynon, Neil Coxhead, Kevin J. Bezant
publisher = Digital Integration Ltd.
designer =
engine =
version =
released = vgy|1988
genre = Shoot 'em up
modes = Single player
ratings = N/A
media = Compact Cassette, Floppy disk
requirements =
input = Keyboard, Joystick
platforms = Sinclair Spectrum, Commodore 64 and Amstrad CPC

ATF (Advanced Tactical Fighter) is a computer game released in vgy|1988 for the ZX Spectrum, Commodore 64 and Amstrad CPC by Digital Integration.

The player takes control of Lockheed's YF-22A Advanced Tactical Fighter (the craft which later became the F-22 Raptor) in a fictional war between two rival factions. The in-game world is a nameless collection of islands, which is randomly generated for each game.Citation|last=Jones|first=Nathan|last2=Evans|first2=Paul|title=ATF Review|newspaper=CRASH|date=March 1988] The fighter can be armed with a combination of cannon rounds (used to destroy enemy aircraft), ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of visual range.

Gameplay

The display is a third-person view showing the player's ATF, which remains stationary on screen as the scenery scrolls past it, which takes up most of the screen. A head-up display is superimposed on the main screen; this shows enginethrust, the ATF's speed, ground height and altitude, along with the missile system available, direction of flight and a target'srange and bearing.

The right-hand side is devoted to the "on-board flight computer" which shows enemy positions on a world map, thestatus of weapon systems and the ATF itself. Above the flight computer display is a panel which shows the score and number of lives left.

Below the main display is a panel which displays status reports, and below that indicators for fuel level, enemy missile lock on, "terrain following" status, "automatic landing" availability (activated when the ATF enters the catchment area surrounding allied bases), and undercarriage status.Citation|title=ATF Inlay|publisher=Digital Integration Ltd.]

The "terrain following RADAR" prevents the ATF from colliding with the ground but reduces the craft's velocity..

Development

When the game was being written, the YF-22A was not even completed (it had its maiden flight on 1990-09-29 [cite web|url=http://www.f22-raptor.com/about/chronology.html|title=F-22 Chronology|publisher=F-22 Raptor Team Web Site] ) and Lockheed were reluctant to divulge any confidential information. Despite this the developers managed to piece together information about the protoype aircraft's "electronic co-pilot" and "automatic terrain following" and decided to concentrate on creating a fast, arcade-like game, with a heavy reliance on strategy, rather than making it technically accurate.Citation|last=Benyon|first=Ian|title=Background Noise: ATF|newspaper=Sinclair User|date=April 1988]

Initially the terrain was created by calculating all the visible points for each frame which, while the system worked, was far too slow to pass as "arcade action". Instead, a complex co-ordinate referencing system was created, and each frame was drawn into a "dummy" screen, then copied to the display to avoid flicker.

The developers decided that strategy would play a large part in the game, with no compromises being made and that the 'war model' would appear as realistic and natural as possible. Five types of ground forces, as well as sea forces, communications emplacements and factories appear in the game, and all interact with each other in ways that affect gameplay. Factories, for example, supply the military hardware and if destroyed will result in a gradual depletion of forces, since tanks and ships are destroyed but not replaced.

The type of terrain affects the velocity of land forces; driving over snow, for example, is twice as slow as over green land. Each object has a unique strength value, which means that if the player does not succeed in completely destroying a target, allied ground forces may be able to "finish it off".

The program code for the Sinclair Spectrum version was written on an IBM AT-compatible computer using a macro assembler, while the graphics were designed on an Atari ST, then downloaded onto the IBM AT, before being downloaded to the Spectrum and debugged using a specially developed monitor.

Reception

VG Reviews
rev1 = "Your Sinclair"
rev1Score = 8/10
rev2 = "Commodore User"
rev2Score = 8/10
rev3 = "CRASH"
rev3Score = 89%
rev4 = "ACE"
rev4Score = 956/1000
rev5 = "Sinclair User"
rev5Score = 10/10
Reviews were overwhelmingly positive, with "Your Sinclair" and "Commodore User" rating it at 8/10, Citation|last=Davies|first=Jonathan|title=ATF Review|newspaper=Your Sinclair|date=April 1988] Citation|last=Buciak|first=Bohdan|title=ATF Review|newspaper=Commodore User|date=April 1988] "CRASH" at 89%, "ACE" giving the game 956/1000Citation|last=Wilton|first=Andy|title=ATF Review|newspaper=ACE|date=April 1988] and "Sinclair User" giving top marks of 10/10.Citation|last=Jenkins|first=Chris|title=ATF Review|newspaper=Sinclair User|date=March 1988]

Your Sinclair's Jonathan Davies said of the game "Flying controls are minimal, leaving your hands free for downing baddies and generally enjoying the flight.", Nathan Jones from CRASH decided that "...the graphics are superb and the landscapes give it a futuristic feel." and Sinclair User's Chris Jenkins called the game a "rivetting shoot-em-up with some aspects of a simulation.".

References

External links


Wikimedia Foundation. 2010.

Игры ⚽ Нужно сделать НИР?

Look at other dictionaries:

  • ATF — is a three letter abbreviation that can stand for:Places: * The Accelerator Test Facility, an experimental particle accelerator in KEK, Japan. * Ambato Chachoan Airport (IATA code ATF), Ambato, Ecuador * ATF, the ISO 3166 1 three letter country… …   Wikipedia

  • Stealth ATF — is a stealth fighter video game released by Activision in 1989 for the Nintendo Entertainment System. The object of the game is to take out aircraft that are trying to destroy your stealth fighter. The game supports up to two players.GameplayThe… …   Wikipedia

  • Postal 2 — Infobox VG title = Postal 2 developer = Running With Scissors publisher = Whiptail Interactive , Linux Game Publishing (Linux Version) version = 1337 Postal 2 1409 P2: STP 1411 P2: AW designer = engine = Unreal Engine 2.0 released = April 13,… …   Wikipedia

  • Syphon Filter (series) — Syphon Filter is a video game series published by Sony and developed by Sony Bend (formerly Eidetic), that has appeared on the PlayStation, PlayStation 2, and PlayStation Portable game systems. In the series, Syphon Filter is the name given to… …   Wikipedia

  • List of characters in Syphon Filter — This is a list of characters in Syphon Filter.Main Characters Gabriel Logan Gabriel Logan is an agent for the International Presidential Consulting Agency in Syphon Filter , Syphon Filter 2 , Syphon Filter 3 , , and . He is voiced by John Chacon… …   Wikipedia

  • Список игр на NES — Настоящая страница содержит игры, которые были когда либо выпущены для NES. Это неполный список. Вы можете помочь, расширив его. 0 9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z …   Википедия

  • List of Nintendo Entertainment System games — This article is about the list of video games for the Nintendo Entertainment System. For the list of video games for the Famicom, see List of Famicom games. For the list of video games for the Famicom Disk System, see List of Famicom Disk System… …   Wikipedia

  • Список игр для NES — Настоящая страница содержит не все игры, которые были когда либо выпущены для NES. Содержание: Наверх  0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z …   Википедия

  • HopeLab — Infobox Company | company name = HopeLab company company type = Non profit foundation = 2001 location = Redwood City, California, United States area served = Global focus = Healthcare products = Re Mission homepage = [http://www.hopelab.org… …   Wikipedia

  • Videojuegos de NES — Anexo:Videojuegos de NES Saltar a navegación, búsqueda El Nintendo Entertainment System. Esta es la lista de los videojuegos que han sido lanzados para la videoconsola NES, ordenados alfabéticamente por el nombre. Todos estos videojuegos han sido …   Wikipedia Español

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”