TORCS

TORCS

The Open Racing Car Simulator (or TORCS) is an open source 3D racing simulator.

TORCS is designed to enable pre-programmed AI drivers to race against one another, while allowing the user to control a vehicle using either a keyboard, mouse, or wheel input. The official website states the concept is derived from "RARS" (the Robot Auto Racing Simulator). [http://torcs.sourceforge.net/sections.php?op=viewarticle&artid=1]

TORCS is based upon the open source, cross-platform libraries OpenGL, Mesa 3D and OpenGL Utility Toolkit. Given this, it has been confirmed to run on the following platforms:
* Linux,
** PowerPC Architectures
** Non-SMP Architectures
* FreeBSD,
* Mac OS X,
* Microsoft Windows

TORCS was initially written by Eric Espié and Christophe Guionneau, substantial parts have been added by other contributors. The TORCS source code is licensed under the terms of the GNU General Public License (GPL), most of the artwork is licensed under the Free Art License.

Critical reception

"Linux Journal" considered "TORCS" to be the best open source driving game, highlighting the ability for players to design their own cars, realistic graphics and vehicle handling [cite web
last = Diehl
first = Mike
title = Free Games for Linux
work = Linux Journal
publisher = Linux Journal
date = 2007-10-18
url = http://www.linuxjournal.com/node/1000435
format = HTML
accessdate = 2007-12-04
]

References

External links

* [http://torcs.sourceforge.net/ Official Webpage]
* [http://www.sourceforge.net/projects/torcs Sourceforge project page] Project Development Page
*


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