- Cabinet projection
Cabinet projection or sometimes cabinet perspective is a type of
oblique projection . The term stems from the use for illustrations in furniture industry. This projection has been used in early video games such as Paperboy andPac-Mania .Principle
Like
Cavalier perspective , "cabinet projection" is an "oblique projection", where one face of the projected object is parallel to the viewing plane, and the third axis is projected as going off in an angle (typical 30° or 45°). Unlike "Cavalier projection", where the third axis keeps its length, with "cabinet projection" the length of the receding lines is cut in half.Mathematical formula
As formula, if the plane facing the viewer is , and the receding axis is , then a point is project like this::Where is the mentioned angle.
The
transformation matrix is::References
* [http://www.tpub.com/content/draftsman/14276/css/14276_308.htm Illustrator Draftsman 3 & 2 - Volume 2 Standard Practices and Theory, page 68] from http://www.tpub.com
* Ingrid Carlbom, Joseph Paciorek, Planar Geometric Projections and Viewing Transformations, ACM Computing Surveys (CSUR), v.10 n.4, p.465-502, Dec. 1978
*
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