- NXgen Designs
nXgen Designs Company is a video game design company, formerly known as Imagination Designs Corporations, formed by Jomar Iresare and Michael Navalta on
April 29 ,2006 . Known for one title game "The Road to Ascension", released during the summer of 2006, playable on PC. nXgen was formed by the two friends meeting at a video game design seminar on the campus of "Art Institute - San Diego". The two share an even 0.50 of the company's stock. Their main office building is located at Murrieta, California. The game 'Road To Ascention' can be found on their myspace blogs in which they release new things as soon as they make them. [http://www.myspace.com/inaginationdesigns nXgen Designs]Company development
nXgen Designs video games focus more on the storyline of the actual game more so than the game play aspect. By focusing more on the storyline of the actual game nXgen is trying to break the mold from classic Role-Playing Games to a new, more contemporary style.
= Computer and video games =
Road to Ascension
By far nXgen has only released one game, by the name of "Road to Ascension". This has been made by the current scripting knowledge of Jomar and the artistic skills of Michael. The game was a 6 level dungeon with the game play like "Fire Emblem". The storyline follows a young boy named Pants as he ventures around the continent of Tevuis to join the Royal Army of Tevuis to avenge the death of his parents by the invading army of Larth. Along the way he gains many new allies and many enemies. The game was never completed but left a legacy on the students at the "Art Institute -San Diego".
Reception
Among the students of "Art Institute -San Diego" "Road to Ascension" wasn't widely accepted as a playable Role-Player. The game was tested by twenty-two students in the same video game design class as Jomar and Michael were. The game spread throughout the campus and was widely known. The students are expecting an update on this game to finish the storyline.
= Staff =
Currently nXgen Designs only has few employees due to the company's annual income. The few employees that they have, do much of all the work themselves.
Lead Concept Artists
Randy Velasco
Michael Navalta
Jomar Iresare
Concept Artists
Francis Phan
Kim Orque
Abraham Hernandez
2D Animation Artists
Randy Velasco
Francis Phan
Kim Orque
Eugene Gian
Design ArtistsJomar Iresare
Michael Navalta
Randy Velasco
Francis Phan
Kim Orque
Eugene Gian
Lead Storyline Artists
Michael Navalta
Jomar Iresare
Storyline Artists
Abraham Hernandez
Ken Deng
Ramze El-Dissi
Pre-Development Analyst
Chris Fahmy
Motion Tracking
John Agbayani
Jonathan Chim
Lead Level Designer
Jomar Iresare
Musical Composition
Jomar Iresare
Jonathan Phousirith
Programming
Jomar Iresare
Lead 3D Animator
Jomar Iresare
Executive Directors
Michael Navalta
Jomar Iresare
Executive Producers
Michael Navalta
Jomar IresareCEO - Michael Navalta
President - Jomar Iresare
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