- Project Offset
Infobox VG| title = Project Offset
developer =Offset Software
publisher =
designer =Sam McGrath (Founder)
Travis Stringer (Co-founder)
Rod Green (Director)
engine = Offset Engine
version =
released = TBA
genre =First-person shooter ,Fantasy ,Action RPG
modes =Single player ,multiplayer
ratings =
platforms = TBA
media =DVD
requirements =Project Offset is the working title for a
first-person shooter video game currently being developed byOffset Software . The game is set in an epichigh fantasy world and makes use of the "Offset Engine", developed by Offset Software for the game.In early 2008, Offset Software was acquired by Intel. Currently, Project Offset is set to be exclusive to 'select Intel-based platforms'. [ [http://www.projectoffset.com/forums/viewtopic.php?p=747#p747 Project Offset • PCs, consoles] ]
Gameplay
Very little is currently known about the gameplay other than that it is a
first-person shooter with melee elements set in a fantasy setting. Fantasy creatures and beings including dragons, dwarves, giant lizards, goblins and trolls have appeared in screenshots.In addition to a single-player portion of the game, "Project Offset" will include a multiplayer portion. Multiplayer aspects include cooperation (players must work together to build castle walls and reinforcements) and the summoning of creatures, such as dragons.
Engine and editor
The engine in development for "Project Offset" aims to produce cinematic quality, photo-realistic visuals. Another goal is to provide a platform that greatly reduces development time and costs. The editor for games using the Offset Engine is built on top of the engine itself, rather than being a standalone package. Every aspect of the game can be changed within the editor, including AI, scripts, shaders and effects. Any change is immediately visible and testable in the editor's in-game window and it is possible to play the game inside the editor as well. A layered system that separates lighting, level design, texture and AI modifications allows multiple artists to work on the same part of the game, while not overwriting each others changes.cite web | url= http://www.projectoffset.com/technology.php | title = Project Offset - Technology | work = Project Offset | accessdate = March 11 | accessyear = 2008]
Video leak
On
July 30 ,2007 , an internal video was leaked onto the internet and reproduced on several websites.cite web | url = http://www.gamernode.com/News/3474-Project-Offset-trailer-doesnt-disappoint/index.html | title = Project Offset trailer doesn't disappoint | work = GamerNode | accessdate = July 31 | accessyear = 2007] Sam McGrath replied to the leak asking news websites to refrain from posting the video, [http://www.projectoffset.com/news.php] but after a very positive response from the fan community, they turned around and supplied Gametrailers with a version in HD.References
External links
* [http://www.projectoffset.com/ Official website]
* [http://www.gametrailers.com/player/22926.html?type=flv Official trailer]
Wikimedia Foundation. 2010.