- Tread Marks
Infobox VG| title = Tread Marks
developer =Longbow Digital Arts
publisher =Longbow Digital Arts
designer =Seumas McNally
engine =
version = 1.6.1 (May 29 ,2007 )
released =Jan 14 ,2000
genre = Tank Combat/Racing
modes =Single Player , Online Multiplayer
ratings = ESRB: Teen (13+)
platforms = Windows
media =Digital distribution ,CD (1)
requirements = Pentium III
input = Mouse and Keyboard"Tread Marks" is a 3D,
third-person perspective ,multiplayer -focusedtank combat and racingcomputer game developed byLongbow Digital Arts . The game won the2000 Independent Games Festival grand prize, later renamed to theSeumas McNally award in honor of the game'slead programmer who died on 21st March, 2000, after receiving the award. [ [http://www.ldagames.com/ubb/Forum3/HTML/000135.html Seumas died today - Longbow Digital Arts Discussion ] ] [ [http://www.gamedev.net/community/memorial/seumas A Memorial to Seumas McNally ] ]"Tread Marks" has three
gameplay modes:
* Race mode, in which tanks must race around an off-road course while attempting to stop other tanks from completing the course. Common techniques include using the in-game weapons to attack opponents and using physical tank contact to temporarily 'push' opponents off the course.
* Battle mode (deathmatch, or DM), in which the tank or team with the mostfrag s win as soon as the global frag or time limit is reached.
* Capture the Flag mode (CTF) in which there are two or more teams of tanks that compete by trying to capture one of the other team's flags.The race and battle modes can be played in either team or single-player mode.
About the game
You are in control of an artificially intelligent tank, that along with its fellow
AI tanks, has decided to abandon its human masters and just go have some fun.The tanks come in two varieties: steel and liquid. The
steel tanks resemble real-life tanks, while theliquid types are whimsical fantasy tanks.Weapon s andpower-up s are scattered around themap s, and range in destructive power from lightmachine gun s totactical nuclear missile s.Many modifications can be found online, including new maps, tanks, and weapons.
Technical aspects
The game uses
OpenGL to render its 3D graphics and uses theMiles Sound System for positional sound. The in-gameterrain is deformable (e.g. the nuclear missile explosions create a huge black crater in the terrain, while its "opposite", the Matterbomb, creates a hugemountain on the terrain), though this feature doesn't harm performance. It utilizes aBinary-Triangle Tree -based dynamic view dependentlevel of detail height field renderer , programmed by Seumas McNally, for the in-game deformable terrain. "Tread Marks" can be played over aLAN , or over theInternet and includes a program for running a dedicated gameserver , which lists the computer it runs from on the master server. The master server in turn is operated by Longbow Digital Arts from a location inToronto, Canada , and is currently found at IP address 38.112.120.110. [ [http://www.ldagames.com/treadmarks/servers Treadmarks ] ]References
External links
* [http://www.treadmarks.com/ "Tread Marks" official website]
* [http://www.vorklift.com/treadmarks/ "Tread Marks" mods site]
* [http://www.tbhccs.com/treadmarks/tm-downloads-index.html "Tread Marks" mods index site]
* [http://www.ldagames.com/treadmarks/ Tread Marks on Longbow Digital Arts Games' website]
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