- Gregory Horror Show (video game)
Infobox VG
title= Gregory Horror Show
caption=
developer= Capcom Studio 3
publisher=Capcom [cite web | url = http://uk.ps2.ign.com/objects/498/498316.html | title = IGN: Gregory Horror Show: Soul Collector | author = | publisher =IGN | date = | accessdate = 2007-05-02 ]
distributor=
designer=
series=
engine=
version=
released=JPN7 August 2003
PAL15 December 2003
genre=Survival Horror
modes=Single player
ratings=
platforms=Playstation 2
media=CD ROM
requirements=
input= Controller"Gregory Horror Show", known as "Gregory Horror Show: Soul Collector" in Japan, is a
survival horror video game based on the computer-generated imagery (CGI)anime series of the same name. The game was published byCapcom in Japan and Europe, but was not released in North America. Players find themselves lost in a wood and forced to seek refuge in a menacing hotel run by Gregory, a creepyanthropomorphic mouse. In order to escape the hotel, players must retrieve a soul in a jar from each of the hotel's bizarre denizens and return them to Death.Gameplay
Players must navigate the hotel, retrieving the bottled souls which the hotel guests have been carrying. Neko Zombie, a cat who has become imprisoned in his room, introduces players to the control scheme and methods of spying on guests and stealing the souls back. Spying through keyholes allows players to eavesdrop useful information from guests, as well as scout ahead before plunging into a room and coming face-to-face with guests.
Guests will usually flee if they see the
player character , whilst they still possess a bottled soul. Once the player has recovered the soul from that particular guest, instead of fleeing they will chase and attack the player, reclaiming the soul should the player still be holding it. The guests can all run faster than the player's character, making stealth an important aspect of play. It is possible to hide in wardrobes, but this must be achieved whilst any pursuing guests are out of sight.As play progresses and souls are collected, more guests check-in the hotel and more hotel rooms and areas become available for exploration. This is in addition to the guests who have already been relieved of their soul bottles - these prowl the corridors of the hotel, looking for the player, making it increasingly difficult to travel from one location to another without being seen.
Reception
The game received positive reviews, with a
Metacritic average score of 73 from 100. [cite web | url = http://www.metacritic.com/games/platforms/ps2/gregoryhorrorshow?q=Gregory%20Horror%20Show | title = Gregory Horror Show (PS2:2003) Reviews | author = | publisher =MetaCritic | date = | accessdate = 2007-05-02 ]References
External links
* [http://www.capcom-europe.com/minisites/gregoryhorrorshow/splash_flash.html Capcom Europe's official Gregory Horror Show mini site]
*Wikia has a wiki on this subject, click [http://gregoryhorrorshow.wikia.com/wiki/Gregory_Horror_Show_Wiki here] to go to it and join the chats and discussions about the game.
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