- Earth Orbit Stations
Infobox VG
title = E.O.S.: Earth Orbit Station
developer =Karl Buiter
publisher =Electronic Arts
designer =
engine =
released =1987
genre =Construction and management simulation game
modes =Single player ,Multiplayer
ratings =
platforms =Commodore 64 ,Apple II
media =Floppy disk
requirements =
input = Keyboard"E.O.S.: Earth Orbit Stations" was a
space station management simulation developed byKarl Buiter and produced byJoe Ybarra forElectronic Arts in 1987 for theCommodore 64 ,Apple II , andApple Macintosh . The game focused on both the material and economic challenges of building a permanent, fully functioning space station ingeocentric orbit .The game was set in 1996, and the player was given various selected scenarios to fulfill, from mundane tasks such as setting up a simple space station to developing and supplying a specified amount of high-grade,
zero G pharmaceutical s to being the first to contact alien life. The game also was a cut-throat strategy game in multiplayer, as players competed over finite resources and resource management.A review in "
Computer Gaming World " had mixed feelings about the game. While the single-player portion was praised, the review felt the game had too high a learning curve to be really suitable for multiplayer. The user interface was particularly bothersome, described as "a textbook case of how "not" to design a window/menu/graphics interface." The documentation was similarly described as poorly organized and cryptic.citation | date = October 1987 | last = Williams | first = Gregg | periodical =Computer Gaming World | title = Earth Orbit Stations | year = 1987 | pages = 26-27]References
imilar games
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M.U.L.E.
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*External links
*moby game|id=/earth-orbit-stations|name="Earth Orbit Stations"
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