- GU Comics
Infobox comic strip
title= GU Comics
caption= "GU Comics": "Ding!"2000-09-20
author= Woody Hearn
url= http://www.gucomics.com/
rss= http://www.gucomics.com/rss.xml
atom=
status= 5 Days a Week, Noon PST
syndicate=
publisher=
first=2000-07-10
last=
genre= Gaming
rating=
preceded by=
followed by="GU Comics" is a single panel
webcomic written, drawn, and colored by William "Woody" Hearn. EstablishedJuly 10 ,2000 [http://www.gucomics.com/archives/view.php?cdate=20000710 Origin of GU Comics (1st Strip)] PostedJuly 10 ,2000 ] and launchedAugust 15 ,2000 , [http://www.gucomics.com/archives/view.php?cdate=20000815 Launch of GU Comics] PostedAugust 15 ,2000 ] GU is published, free, five times a week on its own web site (hosted by [http://www.thesafehouse.org the SafeHouse] ). The comic focusses primarily on a singlevideo game such asWorld of Warcraft ; but, it also comments on gaming industry and community news, often lampoons gamers in general through the adventures of Hearn and his fictional roommate, Ted, and occasionally parodies contemporary social, political, and personal issues related to the online and general video game world. Unlike many other more successful gaming-related webcomics, GU eschews any semblance of plot or character development.History
GU Comics was first released to a small group of friends on July 10th, 2000. [http://www.gucomics.com/archives/view.php?cdate=20000710 Origin of GU Comics (1st Strip)] Posted
July 10 ,2000 ] Then known as "/gu ...", the original comics were set inside the MMOG fantasy world of Everquest and centered around the in-game antics of the artist and members of his guild (Purifying Light on Vallon Zek). Intended only as a hobby, the comic's link was passed around to various Everquest related community sites (Evercrest.Com being chief among them). OnJuly 25 , GU was contacted by the GameFan/Game Answer Network with an offer of affiliation and a proposal to go "live". Now hosted on the GameFan/Game Answer Network, GU was released for wide public consumption August 15th, 2000. [http://www.gucomics.com/archives/view.php?cdate=20000815 Launch of GU Comics] ] The response was swift and significant. Since its inception GU has change hosts for various reasons.February 4 ,2003 , GU moved to its current home: [http://www.thesafehouse.org the Safehouse] .On February 5th, 2003, signifying the move to the Safehouse and a shift in interest to the wider gaming world rather than focussing specifically on
Everquest , the slash and ellipses were officially dropped from the GU logo. As of April 9th, 2007 the format of the comic was shifted from 300x465 to 600x450. Along with the format shift the logo, and comic type sub-text was removed from the strip.Art Process
GU is hand drawn on 110 lbs. bright white card stock using a 5x7 inch template. The sketch is inked with Sakura Pigma Micron pens using an 02 nib for details and an 05 nib for emphasis lines. The inked image is scanned in at 1200 dpi for the purpose of cleaning up linework. The images are then resized to 300 dpi and colored using
Adobe Photoshop CS on aWacom Cintiq 21UX . The comic is then resized to internet resolution, where backgrounds, text, lighting and the gu logo, reference, by-line, and copyright info are added. Once the comic is published, a writeup, citing relevant news sources when needed, is associated with the comic and linked from the front page and archives.The direction of the art in the comic has changed constantly throughout GU's history. Earlier strips were intentionally simplified and used a 2-color gradient as the background. The current work is a mix of complex detail, colored in a hard edge
anime style, offset by a cartoon-like exaggeration of proportion and anatomy. The characters and text are set upon highly distorted backgrounds relevant to the theme of the comic, and use soft, but intense, light sources that serve as a counterpoint to the hard-edged coloring style. Text bubbles and font choices have remained relatively unchanged since GU's inception. It is at this point unclear as to what a "hard-edge anime style" may consist of. In recent years GU's art style has seemingly devolved from a previous focus on quality and is more apt to feature nothing more than enormous, mishappen heads screaming at unknown entities off-panel. Often Woody Hearns will attempt to depict industry related personalities in his strip, creating what may be seen as a sort of sidewalk caricature art stand for the gaming industry.Characters
GU is not a long-term storyline-based comic, instead featuring single, stand-alone comics or short, three-to-four-comic storylines. However, there are several characters that do make frequent appearances in the comic. These characters include:
*Woody- a fictionalized and much thinner version of Woody Hearn himself, almost always drawn with his characteristic orange ballcap. (introduced:
September 1 ,2000 )*Ted Prescott- The fictional roommate of Woody who has often been described as Woody’s id given form. He is notorious for his obsession with all things game-related, as well as his conflicts with a sleep-deprivation-created hallucinatory monkey that he swears is real. Note that since Woody and Ted lack any fully-realized personalities they are largely interchangeable. (introduced:
September 1 ,2000 )*Iggy McStickson- The stick figure character which replaces a standard comic in times of technical difficulty, sickness, or whenever else Hearns feels indisposed to write a comic. (introduced:
October 1 ,2000 )*The Zapper- Although not a character as much as a representation of the death of things in the game industry, in some cases the characterization includes not just games, but game companies, developers, publishers, and other concepts or things relating to the industry that all share a similar impending doom, it has made numerous appearances in many comics, with a few flies appearing as characters heading towards the zapper, indicating the something's, at least at the time of the comic being made, likely demise. Games,Companies and etc that have been represented by flies unless noted otherwise in these strips at one point or another include; Shadowbane and Horizons are constantly in the comics as either commentators or watchers of the other flies in most cases they provide the dialogue of the strips, Ghostbusters, Wet, Brutal Legend, Wish, Acclaim, Cyan Worlds, Mourning, The Phantom Gaming Console, Uru Live, Asheron's Call 2, Dragon Empires, Mythica, Ultima X: Odyssey, Imperator, Wolfpack Studios, Atari, Infinium Labs, GU Comics, EI Interactive (Although as a Lightbulb), Endsless Saga, Planetside, Auto-Assault, Seed, Gametap (As the gametap emblem), Computer Games Magazine, Massive Magazine, FASA, Ryzom, Gods & Heroes, The Nintendo Wavebird, Star Trek Online, Arden: The World Of William Shakespeare, Perpetual/P2, Netscape Browser, Stormfront Studios, Istaria, Flagship Studios, Matrix Online, Star Wars Galaxies, Rubies Of Eventide, Warhammer Online.(introduced:
July 1 ,2004 )Notable Events
*SOE Boycott - In May 2004, GU Comics became the center of attention when Woody Hearn posted a [http://www.gucomics.com/archives/view.php?cdate=20040526 comic] satirizing the
Omens of War expansion for Everquest. In the attendant [http://www.guforums.com/showthread.php?t=1881#1881 forum writeup] , he called for a boycott by "EverQuest" players against the Omens of War expansion in an effort to forceSony Online Entertainment , who produces "EverQuest", to correct the numerous issues players had with the game rather than release another expansion so quickly on the heels of the previous one. The call to boycott was rescinded after SOE held a summit to address player concerns, improve (internal and external) communication, and begin correcting issues within the game [ [http://gucomics.com/news/summit_mp.php GU record of the summit] ] [ [http://pc.ign.com/articles/556/556838p1.html IGN article: EverQuest: Omens of War Review] October 13, 2004]Public Appearances
GU Comics has featured costume contests for its readers for Halloween, unofficial gatherings at various conventions, gaming trade shows, and the Texas Renaissance Festival. In addition, Hearn has been invited to review the development of and write
NDA -friendly reviews of various games, including . [http://www.sigilgames.com/news.html Sigil Games] News Archive] GU Comics has been featured in many online webzines and print media, including Gamespy, [ [http://archive.gamespy.com/mmog/stratics/february02/stratics29/ Gamespy.com] 's Stratics MMOG Weekly: Volume 29 A Laugh A Day Keeps the GM Away, Feb 2002] Joystiq, [ [http://www.joystiq.com/2006/01/23/gu-comics-grants-wishes-hsu-vs-moore/ Joystiq: GU Comics grants wishes: Hsu vs. Moore] ] GamePolitics.com, [http://gamepolitics.com/2006/10/28/web-comic-holds-jacks-contempt-in-contempt/ GamePolitics.Com "Web Comic Lampoons Miami Contempt of Court Case"] ] [http://gamepolitics.com/2007/02/01/web-comic-riffs-on-popes-video-game-criticism/ GamePolitics.com "Web Comic Riffs on Pope's Video Game Criticism"] , Thursday, February 1st, 2007] MMORPG.Com, [ [http://www.mmorpg.com/humor.cfm/show/gucomics MMORPG.Com] Humor: Comics] MMORPGamer, [ [http://www.rpgamer.com/news/mmo/2006/rb0704.html MMORPGamer Issue #65] , July 4, 2006] Computer Games Magazine, [ [http://www.cgonline Computer Games Magazine] Issue 167 (page 69 "The Acute Angler" and page 73 "Get Peso for Plat")] Der Spielekurier, [Der Spielekurier October 2004 (page 15 "Online Comics")] and the film [http://www.imdb.com/title/tt0360396/ Avatars Offline] . [http://imdb.com/title/tt0360396/ Avatars Offline (Documentary 2002)] ] Several GUComics relevant toWorld of Warcraft [http://www.worldofwarcraft.com/community/communitylinks.html World of Warcraft] ] were referenced in the official Community News [ [http://www.wow-europe.com/en/community/news2006.html WoW Community News Archive 2006] ] of World of Warcraft Europe.Hearn has been invited to visit the studios of
Sony Online Entertainment ,Sigil Games ,Mythic Entertainment , andNetDevil , was a yearly press attendee atE3 , [ [http://www.sigilgames.com/e3.html Sigil Games: E3'06 Overview of Day 1] ] was invited as a guest of honor toBlizzard Entertainment 'sBlizzCon [ [http://games.slashdot.org/article.pl?sid=05/10/31/1842204 SlashDot: Blizzcon Writeup] ] to serve on a panel with the creators of Penny Arcade [ [http://www.penny-arcade.com/2005/10/10 Penny Arcade BlizzCon Announcement] : Heartfelt Sentiment] andPvP , [ [http://www.pvponline.com/newspro/archives/arc10-2005.html#newsitem1130882377,4702, PVP Online BlizzCon Report] : Let's Talk Blizzcon] and is a yearly participant/guest of honorConnectiCon . [ [http://www.gamingreport.com/print.php?sid=7738 GamingReports: ConnectiCon 2003 Press Release] ]Interviews
*Planet EQ: " [http://www.planeteq.com/features/interviews/hearn.shtm Kwill's Interview with Woody Hearn of GU Comics] " [ [http://www.planeteq.com/features/interviews/hearn.shtm Planet EQ: Interview] ]
*The SafeHouse: " [http://www.thesafehouse.org/articles/interviews/article_19.php Woody Hearn Interview] " [ [http://www.thesafehouse.org/articles/interviews/article_19.php The SafeHouse: Interview] ]
*TenTonHammer: The Vanguardian #3 - " [http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=132 Woody of GU Comics, A Man of Many Loves] " [ [http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=132 TenTonHammer: Interview] ]
*Tux and Bunny: " [http://www.tuxandbunny.com/interview_WH.html A little bit of Insanity five days a week:] " [ [http://www.tuxandbunny.com/interview_WH.html Tux and Bunny: Interview] ]
*Avatar's Offline: " [http://www.imdb.com/title/tt0360396/ MMOG Documentary (2002)] " [http://www.imdb.com/title/tt0360396/ Avatar's Offline] MMOG Documentary (2002)]References
External links
* [http://www.gucomics.com/ "GU Comics"]
* [http://www.guforums.com/ "GU Forums"]
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