- Temple of Apshai
Infobox VG
title = Temple of Apshai
developer =Epyx
publisher =Epyx
designer =
engine =
released =1979
genre =Dungeon crawl
modes =Single-player
ratings =
platforms =DOS ,Apple II ,VIC-20 ,Commodore 64 , Atari 8-bit,Atari ST ,TRS-80 ,Amiga ,Macintosh ,Commodore PET
media =
requirements =
input = Keyboard"The Temple of Apshai" is a
computer role-playing game (CRPG) fromEpyx . The game was first released for theTRS-80 in 1979, then theApple II and Atari home computers in 1980. In 1983, it was released for theCommodore VIC-20 ,Commodore 64 , andIBM PC compatibles . Even later it was made available with improved graphics for theAmiga andAtari ST home computers.Description
The player assumes the role of an
adventurer who explores the mysteriousruins of the Temple of Apshai. Thisplayer character investigates room after room of this dungeon setting while seeking treasure and combatting monsters. Along the way, the player discovers powerful weapons and armor with which to overcome the Temple's inhabitants. Like many early role-playing games, "Temple of Apshai" records player statistics, which increase through accumulation of experience rewarded for defeating monsters and acquiring treasure. The object of the game is to develop the adventurer's capabilities to further escape from the dungeon.The set layout of levels in "Temple of Apshai" permitted use of printed descriptions of the many rooms. Pen-and-paper
role-playing game s like "Dungeons & Dragons " frequently make use of verbal depictions given bydungeon master s to suggest to players what is of interest in a setting. Similarly, in "Temple of Apshai" the player matches an on-screen room number to its entry in the manual that accompanies the game. One sample entry reads in part, "The aroma of vanilla makes the senses reel [...] Gems stud the south wall". To the player, the aroma suggests the presence of a giant ant, and the gem-studded wall might conceal a passage leading to treasure. Such use of printed material to detail a game setting was rare at the time of "Temple of Apshai"'s release and has since been employed infrequently in graphical CRPGs.Legacy
Two add-ons to "Temple of Apshai" were released: "Upper Reaches of Apshai" and "Curse of Ra". Both required the original game and expanded play through the introduction of additional levels, rooms, and monsters. This trilogy was later released as a whole as the "The Temple of Apshai Trilogy", which unified look-and-feel while improving both graphics and sound.
Epyx also produced a prequel, the action-oriented "
Gateway to Apshai ", and a sequel, "Hellfire Warrior ".Trivia
*One installment of "Strongbad Email", a "
Homestar Runner " feature, references "Temple of Apshai". [http://www.homestarrunner.com/sbemail4.html]
*The Apple II port of "Temple of Apshai" was originally written inApplesoft BASIC .
*Louis Castle , founder ofWestwood Studios , ported "Temple of Apshai" to the Macintosh.References
External links
*moby game|id=-group/temple-of-apshai-series|name=The "Temple of Apshai" series
* [http://www.c64sets.com/temple_of_apshai.html Images of the package and manual for "Temple of Apshai"]
* [http://www.thelegacy.de/Museum/3110/ Game box and screenshots] (some German)
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