- Einhänder
Infobox VG| title = Einhänder
caption = North American version cover art
developer = Square
publisher = vgrelease|JP=Square|NA=Sony Computer Entertainment vgrelease|JP=Square Enix (PSN)
composer =Kenichiro Fukui
engine =
released = vgrelease|JP=November 20, 1997|NA=April 30, 1998vgrelease|JP=June 25, 2008 (PSN)
genre = Scrolling shooter
modes =Single-player
ratings = vgratings|ESRB=E (Everyone)
platforms =PlayStation ,PlayStation Network
media = 1 ×CD-ROM Downloadable content (PSN)
requirements =
input = nihongo|"Einhänder"|アインハンダー|Ainhandā is a scrolling shootervideo game developed by Square for thePlayStation console. It was released in Japan on November 20, 1997 and in North America on April 30, 1998. It was also re-released for the JapanesePlayStation Network on June 25, 2008. The name "Einhänder" is German for "one-hander", a reference to asword , here used to refer to the single manipulator arm possessed by the player's spacecraft.The game is set in a fictional future during a war between the
Earth and theMoon . The player is part of the Moon's forces and must invade enemy territories to gather reconnaissance and enemy weapons. The music of the game was composed in electro/techno style byKenichiro Fukui and was published in Japan as a soundtrack album. The game received positive reviews from critics, who praised its gameplay and graphics, but felt the game's short duration and lack oftwo-player mode were minor flaws.Gameplay
"Einhänder" is a
shoot 'em up game of the scrolling shooter subgenre, in which the player controls a fighter spacecraft that must destroy enemy crafts in side-scrolling levels. The game's graphics are in "2.5D "; that is in 3D with occasional shifting of camera angles, but with player's movement restricted to a two-dimensional plane. Pre-renderedfull motion video s are used to illustrate pivotal scenes between stages.The player can chose between multiple difficulty settings and three different models of "Einhänder" fighter, in addition to two secret ones. The Japanese version also features a difficulty setting called "Free", which grants unlimited
continue s but disables the score. The player's fighter can move at different speeds and is equipped with a defaultmachine gun as well as a manipulator arm, which is used to collect gunpods left by destroyed enemies. Gunpods have varying amounts of power,ammunition and range, and include cannons,guided missile launchers, aircraft-sizedlightsaber s and other types of weapons. Gunpods depleted of ammunition are discarded. They can be switched between an overhead and below-the-belly position, causing them to fire at different angles or directions. Each stage has a middle boss and an end boss (except for one), which often possess a main core and individual parts that can be destroyed.The game's score system is based on a multiplier bar and a hit gauge counter. As the player destroys enemy cores, the hit counter increases. Points awarded for destroyed cores are multiplied by the value of the hit counter. The counter decreases when the player stops destroying cores. However, if the multiplier reaches a certain amount it will begin to flash, awarding large point bonuses for any cores destroyed during this short period of time.
Plot
"Einhänder" takes place in a fictional future, during a war between the
Earth and theMoon colony of Selene. According to the backstory of the game, the "First Moon War" resulted in the destruction of most of the Earth's surface and the creation of a totalitarian regime on the planet. The game recounts the events of the Second Moon War, in which the Moon attacks the Earth again fornatural resource s. Selene's tactic consists in sending one-man fighter spacecrafts called "Einhänder" onkamikaze missions, to cause as much damage as possible on the planet before being destroyed by the enemies. The player takes on the role of one of these pilots attacking the Earth capital city.As the player progresses through the game, they are relayed command orders and objectives dispatched by the Selene military satellite, Hyperion. The orders are synthesized by the on-board central computer EOS, which also records and relays the players flight and battle record data back to Hyperion. After completion of the last objective, the player is informed by Hyperion that the battle pattern of the latest EOS unmanned fighter has been completed according to the data from their battle record. The player is given the honor of being the target of the last EOS test as reward for their heroic efforts and that upon the player's death, they shall advance two classes and be awarded the Sirius decoration. After surviving the intense barrage of artillery fire of the EOS test, the pilot wonders why they must be terminated by their ally and questions their military leaders rationale for the war.cite video game |title=Einhänder |developer=Square |publisher=
Sony Computer Entertainment |date=April 30, 1998 |platform=PlayStation ]The game's
narrative then skips to one month later, when the pilot re-emerges in space flying an armed Einhänder spacecraft. A message from Hyperion communicates that the player is committing an act oftreason and must remove their armament and surrender. Nevertheless, the player fights their way through Selene fighters and faces the Hyperion, the game's final boss. The ending sequence depicts the player's spacecraft damaged and drifting in space. The pilot engages itsthruster s and dives into an army of Selene spacecrafts with theMoon in the background. After the end credits, a lone Einhänder spacecraft is shown powering up.Development
"Einhänder" was the first 3D shooter developed by Square, a company otherwise mostly known for their role-playing video games (RPGs).cite web |url=http://uk.psx.ign.com/articles/063/063532p1.html |title=TGS: Einhander Steals the Show |accessdate=2008-05-23 |author=IGN Staff |date=1997-09-05 |publisher=
IGN ] The developers used German terms extensively for naming things in the game, in addition to a number of references fromGreek mythology and theBible .cite web |url=http://hg101.classicgaming.gamespy.com/einhander/einhander.htm |title=Einhänder |accessdate=2008-05-23 |author=Brownlee, Paul |date= |publisher= [http://hg101.classicgaming.gamespy.com/ Hardcore Gaming 101] ] According to the gaming websiteIGN , a lot of the effects Square learned from creating "Final Fantasy VII " were also put in use in "Einhänder". The game was showcased at theTokyo Game Show in September 1997 and was initially planned for a Japanese release on October 16, 1997, but was eventually released five weeks later on November 20. Square released an unrelated game the following month, "Chocobo no Fushigina Dungeon", which came with a bonus "Mysterious Data Disc" featuringmemory card data for various Square games including "Einhänder". [cite web |url=http://uk.psx.ign.com/articles/064/064062p1.html |title=Square Obsessives Rejoice |accessdate=2008-05-23 |author=IGN Staff |date=1997-12-12 |publisher=IGN ]The American publisher
Working Designs was interested in publishing the game in North America for its "Spaz" brand of shoot 'em ups, but could not asSony Computer Entertainment used their priority over Square titles to publish the game themselves. [cite web |url=http://uk.psx.ign.com/articles/063/063983p1.html |title=What Are the Chances? |accessdate=2008-05-23 |author=IGN Staff |date=1997-11-25 |publisher=IGN ] For the North American version, the speed of the arm switching was increased and somepower-up s were altered; the game mode called "Free" was removed; and the Gallery was given a modified interface and different pictures than those from the Japanese version. The game was not released in Europe.cite web |url=http://www.eurogamer.net/article.php?article_id=80997 |title=Einhander Review |accessdate=2008-05-24 |author=Fahey, Rob |date=2007-06-07 |publisher=Eurogamer ] On June 25, 2008, Square Enix re-released the game as adownloadable content for the JapanesePlayStation Network . [cite web |url=http://www.gamekult.com/articles/A0000067534/ |title=Square Enix à l'assaut du PSN japonais |accessdate=2008-06-26 |author=boulapoire |date=2008-06-25 |publisher= [http://www.gamekult.com/ Gamekult] |language=French]Audio
Infobox Album
Name = Einhänder Original Soundtrack
Type = soundtrack
Artist =Kenichiro Fukui
Released = December 21, 1997
July 18, 2007 (reissue )
Recorded =
Genre =Video game music
Length = 65:41
Label =DigiCube Square Enix (reissue)
Producer = Kenichiro Fukui
Reviews =
* Chudah's Corner (A+, A-, A-) [http://www.chudahs-corner.com/reviews/index.php?catalog=SSCX-10015 link]
* Soundtrack Central [http://www.soundtrackcentral.com/cds/einhander_ost.htm link]
* Square Enix Music Online (8/10, 9/10) [http://www.squareenixmusic.com/albums/e/einhander.shtml link]
Last album =
This album =
Next album =The music of "Einhänder" was composed by
Kenichiro Fukui . The game was the first Square title to have a score from thetechno /electro genre. [cite web |url=http://www.squareenixmusic.com/reviews/chris/einhander.shtml |title=Einhänder Original Soundtrack :: Review by Chris |accessdate=2008-05-24 |author=Chris |date= |publisher= [http://www.squareenixmusic.com/ Square Enix Music Online] (fansite)] Several tracks make use of subgenres of techno, such as progressive house, or other genres like hip hop,piano -based music oropera .cite web |url=http://www.soundtrackcentral.com/cds/einhander_ost.htm |title=Einhander Original Soundtrack |accessdate=2008-05-24 |author=Eickhorst, Eric |date=1999-03-18 |publisher= [http://www.soundtrackcentral.com/ Soundtrack Central] ] The soundtrack of the game was published in Japan byDigiCube , asubsidiary of Square, on December 21, 1997, and was reissued bySquare Enix on July 18, 2007.cite web |url=http://www.squareenixmusic.com/albums/e/einhander.shtml |title=Einhänder Original Soundtrack |accessdate=2008-05-23 |author= |date= |publisher= [http://www.squareenixmusic.com/ Square Enix Music Online] (fansite)] The final track, titled "Beginning", was also featured on "Square Enix Music Compilation 2", acompilation album published on May 1, 2008 for members of the Japanese Square Enix website. [cite web |url=http://member.square-enix.com/jp/point/item/detail.php?item_id=32 |title=Square Enix Music オリジナル・コンピレーション・アルバム Vol.2 |accessdate=2008-05-24 |author= |date=2008-05-01 |publisher=Square Enix |language=Japanese]listen
filename = Einhander - Badlands.ogg
title = "Badlands"
description = 23-second sample from "Badlands".
format =Ogg Merchandise
A 111-page official
strategy guide , titled "Einhänder Kōshiki Guidebook" (aka "Einhänder der offizielle Führer"), was published in Japan by ASCII in December 1997. Its content includes stage maps, information on the spacecrafts and data tables. [cite web |url=http://bookweb.kinokuniya.co.jp/guest/cgi-bin/wshosea.cgi?KEYWORD=%83%41%83%43%83%93%83%6E%83%93%83%5F%81%5B%8C%F6%8E%AE%83%4B%83%43%83%68%83%75%83%62%83%4E |title=アインハンダー公式ガイドブック |accessdate=2007-07-24 |year=2004 |publisher= [http://bookweb.kinokuniya.co.jp/ Kinokuniya] |language=Japanese]Reception
VG Reviews
Allgame = Rating|4|5cite web |url=http://www.allgame.com/cg/agg.dll?p=agg&sql=1:2102~T1 |title=Einhander |accessdate=2008-05-23 |author=House, Michael L |date= |publisher=Allgame ]
Edge = 8 out of 10 [cite web |url=http://www.edge-online.co.uk/edgedb/search.php |title=Search Results |accessdate=2008-05-23 |author= |date= |publisher=Edge]
EGM = 9.2 out of 10
Fam =
GamePro = 4.5 out of 5cite web |url=http://www.gamepro.com/sony/psx/games/reviews/210.shtml |title=Review: Einhander |accessdate=2008-05-23 |author=MAJORMIKE |date=2006-02-14 |publisher=GamePro ]
GSpot = 7.9 out of 10cite web |url=http://www.gamespot.com/ps/action/einhander/review.html?mode=gsreview |title=Einhander for PlayStation Review |accessdate=2008-05-23 |author=Kasavin, Greg |date=1998-03-05 |publisher=GameSpot ]
IGN = 9.0 out of 10cite web |url=http://uk.psx.ign.com/articles/152/152048p1.html |title=Einhander Review |accessdate=2008-05-23 |author=IGN Staff |date=1998-08-23 |publisher=IGN ]
OPM = 4 out of 5
PSM = 4.5 out of 5|
MC = 90 out of 100cite web |url=http://www.metacritic.com/games/platforms/psx/einhander |title=Einhander (psx: 1998): Reviews |accessdate=2008-05-23 |publisher=Metacritic ]
GR = 85%cite web |url=http://www.gamerankings.com/htmlpages2/197217.asp |title=Einhander Reviews |accessdate=2008-05-23 |publisher=Game Rankings ] In Japan, "Einhänder" had sold 50,000 copies three days after its release, and sold 100,000 copies as of February 1999. [cite web |url=http://uk.ign64.ign.com/articles/061/061561p1.html |title=Diddy Kong vs. Godzilla |accessdate=2008-05-23 |author=IGN Staff |date=1997-12-09 |publisher=IGN ] [cite web |url=http://www.systrat.co.jp/abreak/articles/artc990202.html |title=成功は失敗の母・成功が失敗を生む時【スクウェア】 |accessdate=2008-05-24 |author=Himitsu |date=1999-02-15 |publisher= [http://www.systrat.co.jp/ Systrat] |language=Japanese] The game received positive reviews from American gaming publications, which stated that the game was especially notable for a shoot 'em up as it had no strong competitor on the PlayStation at the time of its release. The websiteAllgame referred to the game as the best side scrolling shooter "to come out in the post 16-bit era of video gaming", while the British siteEurogamer called it "the most successful of Square's expeditions into non-RPG territory". In 2007,IGN ranked it first in a top ten of the best 2D space shooters.cite web |url=http://uk.games.ign.com/articles/770/770765p2.html |title=Top 10 Tuesday: 2D Space Shooters |accessdate=2008-05-23 |author=IGN Staff |date=2007-03-06 |publisher=IGN |pages=p. 2]The gameplay was praised by critics. Allgame lauded the game's intense action and diversity of spacecrafts, the gun pod system and the fact that bosses are composed of different destructible parts.
GamePro noted that while the gameplay scheme is common to other shoot 'em ups, the title's "thumb-busting" action and variety of weaponry made for an enjoyable experience. The site called diversity "one of the game's biggest assets".GameSpot further called the game's play mechanics "finely tuned" and featuring a "fascinating" plot, while IGN felt the tilting camera angles were one of the features that make the game "so exciting".Concerning the graphics, GameSpot, Allgame and "
Official U.S. PlayStation Magazine " appreciated the level of details and effects used in the different stages, as well as the large size of the bosses. IGN noted that the game's 3D graphics made it "substantially better" than most of the other, sprite-based shoot 'em up games of the time.The soundtrack of the game was praised by reviewers such as Eurogamer, IGN, Soundtrack Central and "". GamePro noted that the techno music and sound effects fit the stages "perfectly". However, GameSpot felt that the quality of the music and sound effects were "good" but globally not on par with that of the graphics. The game's short duration and lack of a
two-player mode were noted as the game's only flaws by Allgame and GamePro. GameSpot estimated that the game demands "just over an hour" to complete.-References
External links
* [http://www.us.playstation.com/Content/OGS/SCUS-94243/Site Official North American website] from Sony Computer Entertainment
* [http://web.archive.org/web/19980529110816/www.squaresoft.com/einhander/fighters.html Official North American website] from Square, retrieved from theInternet Archive
* [http://www.square-enix.com/jp/archive/einehander/ Official Japanese homepage] from Square Enix ja icon
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