The Goonies II

The Goonies II

Infobox VG| title = The Goonies II


developer = Konami
publisher = Konami
designer =
engine =
released=vgrelease|Japan|JP|Start date|1987|3|18cite web |title= "The Goonies II" Info |url=http://www.gamefaqs.com/console/nes/data/563420.html |publisher=GameFAQs |accessdate=2008-07-02] vgrelease|North America|NA|November vgy|1987 vgrelease|Europe|EU|Start date|1988|12|19
genre = Platform game
modes = Single player
ratings =
platforms = Famicom and Famicom Disk System
media = 48-kilobyte cartridge and FDS disk
requirements =
input = Gamepad

nihongo|"The Goonies II"|グーニーズ2 フラッテリー最後の挑戦|"The Goonies II: Fratelli Saigo no Chousen" [cite web |title= "The Goonies II" Images |url=http://www.gamefaqs.com/console/nes/image/563420.html?box=2358 |publisher=GameFAQs |accessdate=2008-07-01] |"The Goonies II: The Fratelli's Last Stand" is an adventure game developed and published by Konami for the Nintendo Entertainment System. It was released on Start date|1987|3|18 in Japan, November vgy|1987 in North America, and on Start date|1988|12|19 in Europe. It is a sequel to the first Famicom "Goonies" game, which was only available in the United States on PlayChoice-10 arcade units. This led some people to believe that it was supposed to be a sequel to the movie "The Goonies" which was never produced.

The game's story centers on Mikey. His friends, the Goonies, have been kidnapped by the Fratellis -- an Italian family of small-time crooks and counterfeiters. Mikey must rescue all six of his friends and, inexplicably, free a captured mermaid named Annie who didn't appear in the film.

Gameplay

"The Goonies II" features two modes of play: platform and first-person. Most of the game is played as the former as the player works through a non-linear map. The player moves Mikey to new areas of the map by ladders or doors that may act as warp zones. Several different types of zones are found in the game, each with distinct enemies, graphics and music.

When the player exits the platform screen by entering a door, the game shifts to a first-person mode. Using a Shadowgate-style command menu, the player explores the area by navigating through rooms, searching for hidden items and interacting with non-player characters. The items the player finds may be useful on the overworld (such as weapons or transceivers) or within the rooms themselves (such as the candle, key and ladder). The player will find the six Goonies in cells in this mode. Each rescued Goonie increases Mikey's health.

There are a number of weapons the player can use, and the player can equip both a primary and secondary weapon. Mikey can use three primary weapons: the yo-yo, a short-range weapon with limited power; the slingshot, a ranged, ammunition-based weapon; and the boomerang, a slower ranged weapon with unlimited use. The bomb and molotov cocktail are the two secondary weapons the player can use, and the player can increase Mikey's carrying capacity by finding additional cases of them. These are explosive weapons that have a small blast radius and can damage Mikey if he is in range.

There are also two performance boosting shoes in the game. The spring shoes increase Mikey's jumping ability and are required to reach certain areas of the map. The hyper shoes increase Mikey's speed and make some areas more easily accessible.

Characters

In first-person mode, a number of regular characters will sometimes appear in the passageways:

: Old Man - Dressed entirely in white and carries a cane. He marks the appearance of a warp zone that facilitates travel from one sector to another.: Old Woman - Wears a white dress and sits on the floor of certain rooms. Gives the player (sometimes cryptic) advice. She will also sometimes declare "It's fun to play the Goonies 2." In one room, she will give you the candle if she is hit five times.: Konami Man - Wears a red and blue costume like Superman. He will completely refill your health as often as you enter his room, though these rooms are often the most difficult to reach. The earliest instance requires the player to try and "enter" a room directly underneath a damaging waterfall while riding a moving platform. If Konami Man is struck, he will cease being helpful, replying with, "I don't give energy because you hit me." Konami Man is also sometimes called Captain Konami.: Eskimo - Informs you that he is Eskimo.: Fish Man - A fish-like humanoid who can be found in some underwater rooms. He sometimes gives the player bonus items.: Goonies - Locked behind barred doors deep in each of the map's sectors, they require a key (rare drop from enemies) to be released, after which they disappear from the room.: Ambassador Konami - A strange yellow man resembling a space alien who tells the player "Rescue all 6 Goonies to help Annie." He only appears in one room in the volcano area of the game.: Annie the Mermaid - Inhabits the final room in the game. Like the Goonies, she was captured by the Fratellis and imprisoned at the end of the second underwater area. Saving her ends the game.

In addition to the consequences listed above, hitting these characters with a fist prompted the compelling engrish retort: "Ouch! What do you do?"

Enemies

In addition to a number of unusual enemies (such as animated suits of armor, meat-cleaver throwing eskimos, and fire-breathing dragons), the Fratellis make repeated appearances in certain rooms. They cannot be "killed" like other monsters, only stunned. After a short period of time, they get up and continue to chase the player (if still on-screen)

:Jake Fratelli - Large man in blue suit. Shoots bullets at Mikey.:Francis Fratelli - Thin man in blue suit. Shoots arrows at Mikey.:Mama Fratelli - Old-looking, hobbled woman. Throws bouncing bombs.:Cousin "Pip-Squeak" Fratelli (a character exclusive to The Goonies II) - Short, rotund man in blue suit. Jumps at Mikey. Unlike the other Fratelli characters, Pip-Squeak can be "defeated" as a normal enemy.

Reception

VG Reviews
title = Ratings
state =
1UP = B+cite web |title= "The Goonies II" NES Review Index, "The Goonies II" Reviews |url=http://www.1up.com/do/gameOverview?cId=3131067 |publisher=1up.com |date=2000-01-01 |accessdate=2008-07-01]
GSpot = 7.4 [cite web |title= "The Goonies II" NES Game |url=http://www.gamespot.com/nes/adventure/goonies2flatterysnc/index.html?tag=result;title;0 |publisher=GameSpot |accessdate= 2008-07-01]
GT = 6.2 [cite web |title= "The Goonies II" Reviews, Trailers, Interviews |url=http://www.gametrailers.com/game/3518.html |publisher=Gametrailers |accessdate=2008-07-01]

"The Goonies II" has developed a cult following among classic gamers. Though the game was received with mildly positive reviews and is typically given average or mildly positive ratings, it is still known among gamers for several reasons. The game was unique in its mix of a platform game and a first person exploration game. Gamers still recall confusion at the title given the Famicom game "The Goonies" was not released for home consoles in the United States and that there was no sequel to the motion picture [cite web |title=Press the Buttons: It's Fun to Play The Goonies 2 |url=http://www.pressthebuttons.com/2007/01/its_fun_to_play.html |publisher=Press the Buttons |accessdate=2008-07-02] . References to the game even appear in elements of pop-culture including the title of Homestar Runner's FAQ page [cite web |title=FAQ - Ouch. What do you do? |work=homestarrunner.com |url=http://www.homestarrunner.com/faq.html |accessdate=2008-07-02] .

References

External links

*Imdb title|id=0186172|title=The Goonies II


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