1 vs. 100 (Australian game show)

1 vs. 100 (Australian game show)

Infobox Television
show_name = 1 vs. 100


caption = The Australian logo to be used in 2008, a very similar one was used in 2007.
genre = Game show
creator = Endemol
director =
developer =
presenter = Eddie McGuire
theme_music_composer =
opentheme =
endtheme =
composer =
country = AUS
language = English
num_seasons = 1
num_episodes = 33 (as of 1 October 2007)
list_episodes =
executive_producer =
producer =
asst_producer =
editor =
location = Melbourne, Victoria
camera =
runtime = 47 minutes
network = Nine Network
picture_format = 576i (SDTV)
audio_format =
first_aired = 29 January 2007
last_aired =
preceded_by =
followed_by =
related = "1 vs. 100" (2006 – present)
"Who Wants to Be a Millionaire?" (1999 – 2006)
website = http://channelnine.ninemsn.com.au/section.aspx?sectionid=3086
imdb_id = 0949786
tv_com_id = 68566

"1 vs. 100" is an Australian game show based on the American version of the same name and the original Dutch version created by Endemol. The game pits one person against 100 others for a chance to win one million dollars. The program is hosted by former Nine Network CEO and personality Eddie McGuire.

The Australian version of the show premiered on January 29, 2007 at 8:30pm on the Nine Network and is recorded in the Melbourne Docklands Central City Studios.

The format of the Australian show is based on series 2 of the US show (those US shows that aired after 1 December 2006). The prize ladder is half the value of the US ladder (in Australian Dollars), with a single million dollar jackpot for eliminating all 100 players.

A second season of the show has been announced, which is scheduled to start airing from Friday, June 6, 2008 (except for NSW and QLD).

Format

The Australian version of 1 vs. 100 is very closely related to the American version of the same name, with only the prize structure changed. One contestant competes against a "mob" of 100 people for a top prize of $1 million.

Contestants are given a question with three possible answers. The mob has to answer the question within six seconds, and then the contestant has to answer it. When the contestant is happy to answer the question, he/she then pushes the button that corresponds with the answer. If he/she answers the question correctly, any player in the 100-person mob who answered the question incorrectly is eliminated from play. Players add a specific amount to their bank for every member of the mob they eliminated on a particular question ("see table, left"). If after any correct answer and the entire 100-person mob eliminated, the contestant wins the grand prize of $1,000,000.

After 90 members have been eliminated, the contestant can look at the question - but not the answers - for three seconds before he/she decides to choose either the money or the mob. The mob also gets to see the question as well. This rule was added to the US version on March 9 2007.

Contestants have three forms of assistance, or "helps" available to use at any point during the game:

*Poll the Mob: Contestants pick one of the three answers (two if Ask the Mob was used in the same question). The number of mob players who chose that answer is revealed. This choice could be wasted if no one picked that answer as they could have picked the other answer(s).

*Ask the Mob: One mob member who answered correctly and one who answered incorrectly are chosen at random. Each explains his/her decision to the contestant. Mob members must tell the truth as to which answer they chose, but do not have to tell the truth as to why they chose that answer. This automatically eliminates one wrong answer, thus leaving contestants with a 50-50 chance of picking the right answer. If all the mob members select the same answer, one member is polled, and the contestant is told of the possibilities: either he chooses the same answer (in which case he either goes on with every member of the mob, or everybody goes home with nothing); or he chooses a different answer (in which case either the mob splits the prize pool if they are correct, or the contestant goes home with one million dollars.) Conversely, if all the mob members choose from the two incorrect answers, only one mob member is interviewed. The contestant is then informed that that answer is incorrect, and that every mob member got it wrong; the contestant then gets to choose from the correct answer, and the other, incorrect, answer.

*Trust the Mob: Contestants commit to choosing the answer chosen by the largest number of mob members. If there is a two or three way tie (eg: 50 mob members left, 20 choosing A, 20 choosing B, and 10 choosing C), the contestant would only know how many members of the mob chose A, B and C and doesn't have to choose from one of the high-polling options. This could also mean that this help is useless if exactly one third of the mob selected one of the answers (eg. 60 mob members left, 20 choosing A, 20 choosing B, and 20 choosing C) or if exactly half the mob chose one answer and the other half chose the other answer when the Ask the Mob help was already used (eg. 40 mob members left, 20 choosing A and 20 choosing B and Ask the Mob was used eliminating C as the correct answer).

Contestants have the option of using multiple helps on a single question, but are restricted to using each help only once during the game. Unlike the American version, the contestant cannot ask any member from the mob when using Poll the Mob.

As in the US version, a player must successfully answer three questions on the first prize level ($500) before he or she has the option of leaving the game, taking all money earned after this round. If he or she continues, he must answer successfully two questions on the second level ($1,000) before the player may leave the game and take the money. Starting with the third level ($1,500), a player may stop after any successful question. If there are more than 10 mob members left, contestants must make that decision before seeing questions; once they see a question, they are committed to answering it. With 10 or fewer mob members, the contestant (and the mob) sees the question, but not the answers, for three seconds before making his or her choice to continue. When contestants quit and take their winnings, remaining mob members win nothing, but can compete in the next game.

When a contestant answers incorrectly, however, they leave with nothing; any mob members who correctly answered that question split the contestant's earnings, and can continue the next game without putting their winnings at risk. (Mob members who answer that final question incorrectly are eliminated, and win nothing; they do not contribute to the prize pool.)

If the contestant answers the first question incorrectly, or the entire mob and the contestant answer the same question incorrectly, no money is awarded to anybody.

The maximum amount of winnings after eliminating all but one member of the mob is $495,000. In order for this to happen, everybody including the contestant has to get the first twelve questions correct.

In the Australian version, the podiums count up 1-100 from the top row, not the bottom row, as in the US version.

Launch and Preshow Controversy

The Australian version of the show was officially launched on January 18. The Nine Network approved a season of 15 episodes. The first show was scheduled to be shot on Friday, January 19 and air from Monday, January 29. However, controversy began before the cameras started rolling.

The controversy started amongst confirmed and potential contestants, when taping of the first episode was delayed less than 12 hours before it was scheduled to start. The given reason was a problem caused by Melbourne's power blackouts three days earlier. However, speculation is that producer Michael Healy was asked a question at the Thursday night launch party, which was assessed as incorrect, despite the fact that he was right. Producers were not willing to chance problems at their first taping, hence inconveniencing the players, many of whom had taken time off work to attend the show. It is believed that around 30 contestants turned up to the taping on Friday, unaware that they were not required.

When taping did get under way on Sunday 21 January, a contestant in the first episode answered a question incorrectly: "What is the unit of time equivalent to 60 seconds?" Due to a technical glitch relating to the Mob, the question had to be asked again as if the question had never occurred (since the Mob must be asked the question first before the contestant gives his answer). The second time around, the contestant gave the correct answer, robbing the Mob of a chance at just over $100,000. This procedure would be different than in the US version, where a question would be replaced, and a disclaimer would run stating "because of a production problem, a question was replaced". (This question would eventually be asked as a home viewer question during the second episode).

A season of 15 episodes has been approved for production and the first show was shot on January 20, 2007. A total of 33 episodes were produced for season one. The sound stage for the show is located at Central City Studios on sound stage 3.

Ratings

The January 29 debut of "1 vs. 100" did extremely well in the ratings, and was the most watched program of the night. A peak audience of 2.4 million viewers and an average audience of 1.95 million watched the show in Australia's capital cities. [cite web|url=http://www.news.com.au/adelaidenow/story/0,22606,21141337-5006343,00.html|title=McGuire makes Nine the one|author=Michael Gadd|date=2007-01-30|publisher=News.com.au|accessdate=2007-01-31] The second episode went to air on February 5 and narrowly lost in viewers to the season 3 premiere of "Desperate Housewives" in a competition for viewers against the Seven Network. With 1.43 million viewers, the second episode was well down on the premiere, but still a pleasing number for McGuire. [ [http://www.theaustralian.news.com.au/story/0,20867,21179725-1702,00.html Seven wins on TV ratings] , The Australian, February 6, 2007. Retrieved on February 7, 2007.] The ratings for each episode are as follows:1 indicates the contestant is still playing, therefore, the total winnings and mob members may change.

² no episode was broadcast on February 26, due to the broadcasting of the 79th Academy Awards.

³ no episode was broadcast on July 2, due to the broadcasting of the Concert for Diana.

4 The July 9 episode was a special episode with 100 teenage mob members instead of 100 adults.

5 no episode was broadcast on August 27, due to the broadcasting of The King.

Total prize money given away to contestants: $1,969,000

Total prize money given away to members of the mob: $502,390

Total prize money given away overall: $2,471,390

Pods

Pods is the Australian term used for groups of mob members who share the same careers or hobbies. In the Australian version, there are three pods for each new contestant to play. If there are two or three members are in a pod, they'll all be in a line. If four, five or six members are in a pod, they'll be in two rows.

1 Indicates the pods are still playing and therefore the numbers of pod members remaining and for what time period may change.

² The July 9 episode was a special episode with 100 teenage mob members instead of 100 adults.
* Craig Barnett appeared on Big Brother 2008 as 'Barney', voted the third 'most-voted' housemate on the Big Brother website.

External links

* [http://channelnine.ninemsn.com.au/section.aspx?sectionid=3086 Official website from Nine Network]

References


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