- Blitzkrieg (video game)
Infobox VG| title = Blitzkrieg
developer =Nival Interactive
publisher = CDV1C Company
designer = Dmitry Devishev Alexander Vinnikov Boris Yulin Igor Petukhov Serge Orlovsky
engine =Enigma engine
released =June 4 2003
genre =Real-time tactics
modes = Single player and Multiplayer
ratings = ESRB: Teen (T)
platforms = Windows, Mac
media =CD
requirements = Windows 98/ME/2000/XP, 2.4 GB free space,DirectX 8.1 compatible video and sound card PII 366 MHz CPU, 64 MBRAM
input = Keyboard and mouse"Blitzkrieg" is a
real-time tactics computer game based on the events of World War II. The game allows players to assume the role of commanding officer during the battles ofWorld War II that occurred inEurope andNorth Africa . Each country has its respective historically correct military units. Similar to theSudden Strike games Blitzkrieg focuses on battles rather thanreal-time strategy aspects like base building.This game, and several sequels, all use the
Starforce copy protection system. Blitzkrieg Anthology does not appear to use Starforce.Graphics deliver realistic 3-D renderedisometric terrain and details include seasons, climatic zones and weather conditions which can affect game play. Blood is present although it can be deactivated. The game features over 350 different units and objects. The player has the ability to build pontoon bridges, dig trenches, lay mines, resupply and repair units or call in air support but there are no resources. Virtually everything can be destroyed including buildings and bridges. Forests can be flattened by tanks or artillery. Each unit of a respective nation speaks its own language, adding immensely to the immersion.The game shipped with a mission and resource editors for users to create their own units and maps.
Gameplay
Blitzkrieg centers on 3 distinctive campaigns which features some of the major factions battling it out in World War II. The 3 campaigns featured the Allies (American and British campaigns), the Germans and the Soviets. Each of these campaigns attempt to chronologically re-enact the time periods of the war by devising Chapters into each of the campaigns.
These Chapters, in turn, feature smaller scale random (i.e fictional) and historical battles. Random maps present an opportunity for the player to win upgrades for his side as depicted in the map description. Depending on the random map selected, the player may potentially bolster his forces with either artillery units or armored units.
Each player start with 'core units'. These units would be the same personnel accompanying the player throughout the chosen Campaign and may gain rank and experience as the player progresses from one Chapter to the other. The player initially starts off with 3 armored core units and 3 artillery core units and would eventually gain command of six core units of each category in later Chapters. Core units gaining rank would perform better in combat, with artillery personnel being more accurate in their shots and tank crews doing likewise.
Add ons
There are three official expansions of the original" Blitzkrieg "to date, all three developed by La Plata Studios (Germany), in collaboration with Nival Interactive, the developer of the original Blitzkrieg game. They are published and distributed by CDV Interactive:
*"Blitzkrieg: Burning Horizon" follows the footsteps of General
Erwin Rommel starting from the crossing of theArdennes to the infamous battles of theAfrika Korps and continuing to the last struggle of German resistance in occupied France.
*"Blitzkrieg: Rolling Thunder" traces the career of GeneralGeorge S. Patton during World War II ranging from the deserts of North Africa to the snowy forests of the Ardennes.
*"Blitzkrieg: Green Devils" [http://www.gamespot.com/pc/action/greendevils/index.html] [http://www.ag.ru/games/blitzkrieg_green_devils] , an expansion that requires Rolling Thunder in order to play. It follows 9th panzer division's actions in France, Eastern front and Normandy.
*"Stalingrad", developed byDTF Games , is a stand-alone game covering the advance toward and the battle for Stalingrad from both the German and Soviet sides.
*"", developed by [http://www.blitzfront.com/ Blitzfront Game Studio] , is a game based on the Finnish-Russian Winter War in 1939-1940.
*"", developed byG5 Software , is a stand-alone add-on which features an alternative ending of the 1962 Cuban Missile Crisis, which ends in a nuclear apocalypse and the beginning World War III.
*"Mission Barbarossa" [http://www.gamespot.com/pc/strategy/ostfrontbarbarossa/index.html] and "Kursk" [http://www.gamespot.com/pc/strategy/blitzkriegmissionkursk/index.html] , developed byActive Gaming , follows the invasion of Soviet Union in 1941 and the Battle of Kursk in 1943.
*"World War I" [http://games.1c.ru/wwi/] , developed by [http://games.dark-fox.ru/ Dark Fox] , is aWorld War I based game built on the Blitzkreg engine. The player assumes the role of the commanding officer of either the armed forces of the United Kingdom, France, Russia, Germany or Austria-Hungary on the battlefields of the Great War with the country's respective weaponry from 1914 to 1918. As of June 2006, "World War I" had only been released in Russia, Poland, the Czech Republic and Australia and New Zealand.
*"Blitzkrieg: Total Challenge series", developed byINtex , are expansion packs that add new units and missions.
*"Blitzkrieg: Operation "North"" [http://www.ag.ru/games/blitzkrieg_operaciya_sever] [http://games.1c.ru/north_operation/] , developed by [http://games.dark-fox.ru/ Dark Fox] .Burning Horizon II
In October 2007 Hamburg-based [http://www.laplatastudios.de/laplata/ La Plata Studios] (developers of the Burning Horizon, Rolling Thunder and Green Devils titles) announced that [http://www.panzerkrieg.net/ Burning Horizon II] would be released during 2008. Initial details are few and far between but, as the project is being produced in conjunction with the head of the original Blitzkrieg team, it is likely to be more than a standard expansion or stand-alone title. "...a grand, large and impressive Blitzkrieg 1 masterpiece" was how it was worded in the original La Plata announcement.
References
*cite video game
title = Blitzkrieg
developer = Nival Interactive
publisher = CDV Software Entertaiment AG
date = 2003
platform = PC
version = 1.2
level =
language = English
isolang =
* "Player's Manual for Blitzkrieg." CDV Software Entertaiment AG, 2003.ee also
* "
Blitzkrieg 2 "External links
* [http://blitzkrieg.de/ Official Website]
* [http://www.bkportal.com Blitzkrieg Portal]
* [http://www.phantasia.nl/blitzkrieg/ Blitzkrieg Fansite]
* [http://web7.london047.server4you.de/include.php?path=start.php Blitzkrieg Maps]
* [http://laplata-studios.com/ La Plata Studios]
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