- Switching loop
Switching loops occur when there is more than one path between two switches in a
computer network .A physical topology that contains switching or bridging loops is necessary for reliability, yet a switched network cannot have loops.
The solution is to allow physical loops, but create a loop free logical topology with the STP (
Spanning tree protocol ) on the switches.In the Layer 2 header, there is no Time To Live (TTL) value. If a frame is sent into a Layer 2 looped topology of switches, it can loop forever.
Broadcasts
In the case of broadcast packets (
Broadcast radiation ) over a switching loop the situation can easily spiral out of control into aBroadcast Storm .MAC database instability
Switching loop s can cause misleading entries in a switch's MAC database and can cause endless unicast frames throughout the network.In a redundant switched network it is possible for switches to learn the wrong information. A switch can incorrectly learn that a MAC address is on one port, when it is actually on a different port.
Multiple frame transmissions
In a redundant switched network it is possible for an end device to receive multiple frames.
Misinterpretations
#It is not true that within a switching loop packets will circulate the network until their Time to Live value expires as no TTL exists at
Layer 2 .
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