Game Arts

Game Arts

Infobox Company
company_name = Game Arts Co. Ltd.
company_
company_slogan = N/A
company_type = Public
foundation = March 2, 1985
location = Tokyo, Japan
industry = Computer and video game industry
revenue = JPY 4.56 billion (2007)
num_employees = 51
key_people = Hirokazu Miyazi (President, CEO)

products = "Lunar"
"Grandia"
"Gungriffon"
(See release history for full listing.)
homepage = [http://www.gamearts.com www.gamearts.com]

nihongo|Game Arts|ゲームアーツ|Gemu Atsu is a video game software developer located in Tokyo, Japan. Originally established in 1985 as a computer software company, they have since expanded their enterprise to produce for a number of game console and handheld systems. [cite web| url=http://www.gamearts.co.jp/company/corp.html |title=Game Arts Product Information| language=Japanese| publisher=Game Arts|accessdate=2007-09-19] Overseen by President and CEO Hirokazu Miyazi, the company's philosophy is to create "new, innovative, and entertaining games", as well as exhibit games that can be considered "forms of art", both as developers and producers. [cite web| url=http://www.gamearts.co.jp/company/greetings.html|title=Game Arts Corporate Profile| language=Japanese| publisher=Game Arts|accessdate=2007-09-19] Game Arts is member of the Computer Entertainment Supplier's Association of Japan (CESA), and major trading partners include Square Enix, Bandai, Koei, and Gung-Ho Online Entertainment, some of whom have co-developed or produced games in cooperation with the company. [cite web| url=http://www.gamearts.co.jp/company/corp.html|title=Game Arts Corporate Profile| language=Japanese| publisher=Game Arts|accessdate=2007-09-19]

The company has produced a number of games for several genres, beginning with the action game "Thexder" for personal computers in 1985. A number of traditional and Mahjong-related games have also been produced for Japanese audiences. In the Western world, Game Arts is best known as the producers of the "Lunar" and "Grandia" series of console role-playing games, as well as the "Gungriffon" line of strategy games. Some of its staff has helped in the preliminary development of Nintendo's Wii title "Super Smash Bros. Brawl". [cite web| url= http://us.wii.com/iwata_asks/ssbb/vol1_page3.jsp|title=Iwata Asks: Super Smash Bros. Brawl| publisher=Nintendo of America|accessdate=2007-09-19]


Release history

References

External links

* [http://www.gamearts.co.jp Game Arts Web] (Japanese}


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