Dimahoo

Dimahoo
Great Mahou Daisakusen
Dimahoo
Dimahoo Title Screen
Developer(s) 8ing/Raizing
Publisher(s) Capcom
Composer(s) Atsuhiro Motoyama
Kenichi Koyano
Masahiro Yuge
Platform(s) Arcade
Release date(s) 21 January 2000
Genre(s) Scrolling shooter/Manic shooter
Mode(s) Single player, 2 player Co-op
Cabinet Upright
Arcade system CPS-2
Display Raster, 224 x 384 pixels (Vertical), 4096 colors

Dimahoo, released in Japan as Great Mahou Daisakusen (グレート魔法大作戦 Gurēto Mahō Daisakusen?, "Great Magic Armageddon") is a medieval-themed shooter.

Contents

Game play

The game fits well into the category of manic shooters, with extremely fast-paced action and bosses that fire incredible numbers of bullets.

Controls

  • Normal shot: Tap A button.
  • Sub shot: Tap A button when player has least 1 Magic book.
  • Elemental charge: Hold A button. When charging, fighter's attribute alternates between fire and ice, and the treasure gauge increases (up to level 8).
  • Elemental burst: When player has least 1 Magic book, hold A button until side arms are retracted, then release A button. Elemental burst empties treasure gauge.
  • Magic Bomber: Press B button. When an enemy is destroyed by bomb, player only gets 10% of normal score. In 2-player game, a player can take other player's bomb stock by moving to other player's bomb crystal tail.

Bounty hunter

  • SOLO-BANG The Warrior: Well balanced Character with the best bomb
  • KARTE The Sorceress: What she lacks in firepower is made up with good speed and range
  • MIYAMOTO The Dragon: Strong and Very Fast character but has limited range
  • GRIMLEN The Necromancers: Best firepower but slow and less effective bombs

Hidden units. They can be used by pressing up, up, left, down, down, right, A, B, A, B, A at title screen:

  • GAIN the Battler
  • CHITTA the Magic-user
  • BIRTHDAY the criminal
  • GOLDEN the prince

Items

  • Magic coin (P): Increases player's normal shot level when sufficient quantity is collected. Small coins add 100 points to score if level is already full. Larger coins will increase shot level by 1 regardless of progress to next level and increase score by 1000 if shot level is already full.
  • Magic book: Increases player's sub shot level by 1. If the level is already full, player get 1000 points, then each successive book is worth 1000 points more than predecessor.
  • Bomb magic stone: Increases bomb gauge. When bomb gauge is full, player gains 1 bomb.
  • Bomb crystal: Increases bomb stock by 1. If player already has maximum amount of bomb, player receives score.
  • Treasure: Increases player's score.

Treasure

When an enemy is destroyed by Elemental Burst, enemy drops treasure. The items are modeled after items that one might see in a medieval adventure game. The item's level depends on the level of Elemental Burst that destroys the enemy.

There are 108 unique treasure types, with 88 normal items in 11 categories with 8 levels each, and 20 secret items in 4 categories with 5 items each. If an entire set of normal items are collected (all food items for example), the game's score multiplier is increased by one level. Every time a set of treasures is collected, the game's difficulty level increases. Secret treasures can usually be found by destroying enemy bosses with high level Elemental Burst.

Elemental system

By holding A button, the player's fighter alternates colors between red (fire element) and blue (ice element).

When the player's fighter is a different element than the enemy's, the enemy receives twice the damage from the player's attack, and the received score for destroying the enemy is multiplied by 2; otherwise the enemy receives 1/2 the damage from the player's attack, and the received score for destroying the enemy is divided by 2.

When the player's fighter is of a different element than the enemy's projectile (including yellow), the player's projectile passes through the enemy's projectile, and the enemy's projectile will be able to cause damage to the player; otherwise the player's projectile cancels the enemy's projectile, and the enemy's projectile causes player's fighter to lose 1 shot level and 1 magic level when hit.

Stages

There are 6 stages in this game. Arcade board operator can choose between 1 or 2 loops stage arrangements.

Cheats

Arcade board operator can turn on no damage option, which causes player to not die in the game, but player's shot and magic levels are still vulnerable.

Soundtrack

The game's soundtrack was published by Suleputer.

External links


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