- Tony Warriner
Tony Warriner wrote his first video game, Obsidian for
Amstrad CPC, in 1986. The game was published byArtic Computing and received strong reviews. After leaving Artic, Tony had a spell at Cascade Games and then Bytron, writing air traffic control software. In 1990 Tony andCharles Cecil , whom he had met at Artic Computing, foundedRevolution Software together with David Sykes and Noirin Carmody.Tony wrote the "
Virtual Theatre " engine for Revolution’s first release "Lure of the Temptress " which was published byVirgin Interactive onAtari ST andAmiga in 1992. The engine was developed for Revolution’s second release "Beneath a Steel Sky ", published by Virgin in 1994.As the team size increased, Tony took on a role straddling design and programming for Revolution’s "
Broken Sword " series of games.Currently Tony spends part of his time working with Revolution, and part of his time on his own projects.
Games credited
* "Obsidian" - Designer and Programmer (
1986 )
* "Ultima Ratio " - Programmer (1987 )
* "Death Stalker " - Designer and Programmer (1988 )
* "19 - Boot Camp " - Programmer (1989 )
* "Lure of the Temptress " - Designer and Programmer (1992 )
* "Beneath a Steel Sky " - Designer and Programmer (1994 )
* "" (PC/PS1/GBA) - Designer and Programmer (1996 )
* "" - Designer and Programmer (1997 )
* "In Cold Blood" (2000 )
* "" (2000 )
* "" (Game Boy Advance ) (2002 )
* "" - Designer and Programmer (2003 )
* "Classic Compendium - 1 " (2005 )
* "Classic Compendium - 2 " (2005 )
* "" - Designer and Programmer (2006 )
* "Blocster " - Designer and Programmer (2006 )
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