Barrel of Monkeys (game)

Barrel of Monkeys (game)

"Barrel of Monkeys" is a toy game first created by Lakeside Toys in 1965. Today it is produced by the Milton Bradley Company. Milton Bradley's editions consist of a toy barrel in either blue, yellow, red, or green. The barrel contains 12 monkeys, their color usually corresponding to the barrel's color. The instructions on the bottom of the barrel state "Dump monkeys onto table. Pick up one monkey by an arm. Hook other arm through a second monkey's arm. Continue making a chain. Your turn is over when a monkey is dropped." In addition to these basic instructions, the barrel also contains instructions for playing alone or with two or more players.

History

When Lakeside Toys originally developed the game using S-shaped hooks made from rubber and wire, they had intended to name it "Barrel of Fun," but found that both that name and "Barrel-O-Fun" were already being used by other game manufacturers. Subsequently, the company decided to name their game after the related phrase "more fun than a barrel of monkeys" and remodeled the S-hooks into plastic monkeys. Original inventor was named Marx or Marks of Roselyn, New York. Initially sold in a cardboard tube, Lakeside quickly produced a two-piece plastic barrel that completely replaced the cardboard version by 1968. Unlike the later mono-colored "Giant Barrel of Monkeys", this original version was composed of 12 plastic monkeys in three colors; 4 each in red, blue and yellow. [Citation
last = Rich
first = Mark
author-link =
last2 =
first2 =
author2-link =
title = The Games We Played: Barrel of Monkeys
journal = Knucklebones
volume = 2
issue = 3
pages = 66-67
date = May 2007
year =
url =
doi =
id =
]

Use in models

These Monkeys have also been used for modeling of polyhedral structures, including virus particles and other protein structures [cite news | first=N. Michael | last=Green | coauthors= | title= Monkeys Ape Molecules | date= | publisher= | url =http://www.nimr.mrc.ac.uk/monkey_molecules | work =Nature (London) Vol.217 | pages = | accessdate = 2007-06-21 | language = ] In brief, a pair of monkeys can hook around each other in more than eighty different ways, forming quite stable links. The links may be either symmetrical or asymmetrical. Repetition of an asymmetric link generates a helix. A symmetric link is self limiting, so that the structure cannot grow further unless a new link is used to join symmetric pairs. It is possible to generate structures with point, line, 2D or 3D symmetry by choosing two or three different links (from the 80 or more possibilities) and repeating them systematically. An enormous number of compatible combinations can be found by trial and error. Many are shown in the sources quoted above.

Any repeating unit can in principle be assembled in this way. The only unusual characteristic of the monkey is that its arms,legs, hands and feet are able to twist around each other to form many stable links. In this, they resemble protein molecules which can also link together in many ways. The resulting assemblies simulate biologically important structures, but their symmetry follows general geometric principles. The monkeys provide a 'hands on' approach to understanding these principles.

Notes


Wikimedia Foundation. 2010.

Игры ⚽ Поможем решить контрольную работу

Look at other dictionaries:

  • Barrel of Monkeys — is a hyperbolistic idiom referring to good natured pandemonium.According to Charles E. Funk, word historian: One monkey arouses a great deal of amusement. Two or more then double the interest and amusement. If one were to release a barrel full of …   Wikipedia

  • Monopoly (game) — Monopoly The Monopoly Logo Designer(s) Elizabeth Magie Louis Fred Thun[1] Charles Darrow Publisher(s) …   Wikipedia

  • Mouse Trap (board game) — This article is about the board game. For other uses, see Mousetrap (disambiguation). Mouse Trap (board game) Mouse Trap playing board and box. Players 2 4 Age range 6 + …   Wikipedia

  • Twister (game) — Early box cover art Buzz …   Wikipedia

  • Concentration (game) — This article is about the card game. For French city, see Paris. Variously themed cards are available for players of all age groups. Concentration, also known as Memory, Pelmanism, Shinkei suijaku, Pexeso or simply Pairs, is a card game in which… …   Wikipedia

  • Operation (game) — Children playing Operation Players 1 or more Age range 6 to adult Playing time 10 min Random chance …   Wikipedia

  • Cootie (game) — Original box cover and game components, 1949 Cootie (game) Players 2 to 4 Age range 3 to 6 …   Wikipedia

  • Cranium (board game) — Players 4 + Age range 12 years and up Setup time approx. 2 minutes Playing time > 1 hour Random chance Medium Skill(s) required Creativity, General knowledge …   Wikipedia

  • Milton (game) — A photo of the Milton electronic game Manufacturer(s) Milton Bradley Company Publisher(s) Milton Bradley Company Players 1 or more …   Wikipedia

  • Mystery Date (game) — Mystery Date, 1965. Mystery Date is a 1965 board game from the Milton Bradley Company, designed by Marvin Glass. It was marketed to girls 6 to 14 years of age, and was reissued in 1970, 1999, and in 2005. Gameplay Mystery Date can be played with… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”