- Gloom (video game)
Infobox VG| title = Gloom
developer = Black Magic Software
publisher = Guildhall
music =Kev Stanard
engine= Closer technological resemblance toWolfenstein 3D engine
released = 1995
genre = Action, Adventure
modes =Single player
ratings = ESRB: Mature (M)
platforms =Amiga
media =
input ="Gloom" is a 1995
computer game for theAmiga computer."Gloom" was the first proper, commercially released, clone of the immensely popular
first person shooter "Doom" on the Amiga. Although somewhat technically inferior to "Doom", its release marked a milestone in Amiga gaming, as the Amiga was not widely considered to be able to run such a game at that time."Gloom" is not based on the original
Doom engine , but bares a closer technological resemblance to "Wolfenstein 3D ". Neither game features higher or lower levels. In terms of style, however, the game greatly resembles "Doom"' s Sci-Fi setting, and even features levels based uponHell later in the game.One improvement "Gloom" offers over other similar games is walls that move horizontally, allowing for sliding doors and "rotating blade" style walls.
Later Amiga "Doom" clones soon followed, such as "
Alien Breed 3D ", "Fears" and "Breathless". Later still the original "Doom" games and "Quake" were converted to high-end Amiga platforms.A later version of the game, "Gloom Deluxe", featured higher resolution graphic modes.
"Gloom"'s authors were Mark Sibly (programmer) Kurt & Hans Butler (graphics) and additional Art work Laki Schuster, Kev Stanard (Music)
External links
*moby game|id=/gloom|name="Gloom"
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