- Project-X
Infobox VG| title = Project-X
developer =Team17
publisher =Team17
designer =
engine =
released = 1992
genre =Shoot-em-up
modes =Single player ,Multiplayer
ratings = N/A
platforms =Amiga ,Amiga CD32 ,DOS
media =Floppy disk (Amiga and PC),CD-ROM (Amiga CD32)
requirements =
input ="Project-X" is a scrolling shooter game for the
Amiga computer released in1992 . It was also ported toDOS .Developed and published by
Team17 , it was regarded as one of the best shooter games for that platform at the time, both for its technical excellence in graphics and sounds, and for its difficult and interesting gameplayfact|date=March 2007. The game resemblesKonami 's side-scrolling shooter games such as "Gradius ", "Salamander" and "Parodius ".In a classical scrolling shooter fashion, players control a spacecraft battling with hundreds of alien ships. Various
power-up s, numerous in the first level but increasingly rare afterwards, permit an exponential increase of the spacecraft's seven different weapons (Guns, Buildup, Side shots, Homing missiles, Plasma, Magma, Laserbeam).The game is composed of five levels. Many players never completed the second one (which had a very difficult ending), and most of the rest never went past level three. When Team17 realized this, they released "Project-X SE", a special edition with the difficulty toned down. It was released as a budget gamefact|date=March 2007. A hack for the original game to enable the player to skip levels by holding down the fire button and pressing the escape key was also distributed on the coverdisks of several Amiga magazines.
It was followed by an equally difficult
PlayStation -only sequel, titled "X2". The game was also parodied in one level of Team 17's ownSuperfrog , as "Project-F" (with the F presumably standing for "Frog"), even going as far as using a remixed version of the original game's theme tune.
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