OpenPipeline (CGI Production Pipeline)

OpenPipeline (CGI Production Pipeline)
openPipeline
ProducedWithOpenPipeline.jpg
OpenPipeline uiCapture.jpg
openPipeline's main interface
Developer(s) Pratt Institute Digital Arts Lab
Stable release 0.9.1 / June 23, 2009; 2 years ago (2009-06-23)
Written in MEL
Operating system Cross-platform
Platform Autodesk Maya
Type Graphics pipeline
License BSD License
Website http://www.kickstandlabs.com/tools/openpipeline/

openPipeline is an open source plug-in for Autodesk Maya that is designed to assist in a Production Pipeline structure and Computer animation.

Contents

Development

Created in Maya Embedded Language, openPipeline was initiated at Eyebeam Atelier and further developed at Pratt Institute in the Digital Arts Lab. The initial release date was December 28, 2006.

Contributors

  • Rob O'Neill (Creator)
  • Paris Mavroidis
  • Meng-Han Ho

References

External links


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать реферат

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”