- OpenPipeline (CGI Production Pipeline)
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openPipeline
openPipeline's main interfaceDeveloper(s) Pratt Institute Digital Arts Lab Stable release 0.9.1 / June 23, 2009 Written in MEL Operating system Cross-platform Platform Autodesk Maya Type Graphics pipeline License BSD License Website http://www.kickstandlabs.com/tools/openpipeline/ openPipeline is an open source plug-in for Autodesk Maya that is designed to assist in a Production Pipeline structure and Computer animation.
Contents
Development
Created in Maya Embedded Language, openPipeline was initiated at Eyebeam Atelier and further developed at Pratt Institute in the Digital Arts Lab. The initial release date was December 28, 2006.
Contributors
- Rob O'Neill (Creator)
- Paris Mavroidis
- Meng-Han Ho
References
- Computer Graphics World (2009) "Building the Perfect Production Pipeline"
- ACM Siggraph Educator's Program (2007) "openPipeline: teaching and implementing animation production pipelines in an academic setting"
External links
Categories:
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