Narrative designer

Narrative designer

A Narrative Designer is a role for contemporary video game development first officially seen in 2006 when THQ Canada dba Relic Entertainment began hiring for the role. Stephen Dinehart wrote the job description in collaboration with publisher THQ. While the strict definition may vary from production to production, the core of this role is to design the narrative, to champion story and related development. [1]

References

Additional links

The Narrative Design Explorer


Wikimedia Foundation. 2010.

Игры ⚽ Нужен реферат?

Look at other dictionaries:

  • Harvey Smith (video game designer) — Harvey Smith is a game designer interested in deeply simulated, immersive environments.Fact|date=June 2008His work merges elements from computer role playing games and first person shooters in the creation of games with strong fictional integrity …   Wikipedia

  • Malcolm Hall (fashion designer) — Malcolm Hall (born Malcolm Halter, on 14 December 1947), is a British fashion designer, known for his flamboyant, tailored suits in velvets, satins, silks and brocades. Contents 1 Career 2 Celebrity following 3 National recognition 4 …   Wikipedia

  • Master Designer Software — Cinemaware Corporation Cinemaware Corporation, à l origine Master Designer Software, était une société américaine de développement et d édition de jeu vidéo, fondée en 1985 par Robert et Phyllis Jacob, et basée à Redwood City, en Californie. La… …   Wikipédia en Français

  • Rhianna Pratchett — Infobox Writer name = Rhianna Pratchett |right|140px caption = birthdate = 1976 birthplace = Rowberrow, Somerset, England nationality =British deathdate = deathplace = occupation =writer genre =video games, fantasy movement = notableworks =… …   Wikipedia

  • Game design — This article is about video game design, and does not deal with the design of other forms of game, such as board games and card games …   Wikipedia

  • performing arts — arts or skills that require public performance, as acting, singing, or dancing. [1945 50] * * * ▪ 2009 Introduction Music Classical.       The last vestiges of the Cold War seemed to thaw for a moment on Feb. 26, 2008, when the unfamiliar strains …   Universalium

  • theatre — /thee euh teuhr, theeeu /, n. theater. * * * I Building or space in which performances are given before an audience. It contains an auditorium and stage. In ancient Greece, where Western theatre began (5th century BC), theatres were constructed… …   Universalium

  • arts, East Asian — Introduction       music and visual and performing arts of China, Korea, and Japan. The literatures of these countries are covered in the articles Chinese literature, Korean literature, and Japanese literature.       Some studies of East Asia… …   Universalium

  • dance — dancingly, adv. /dans, dahns/, v., danced, dancing, n. v.i. 1. to move one s feet or body, or both, rhythmically in a pattern of steps, esp. to the accompaniment of music. 2. to leap, skip, etc., as from excitement or emotion; move nimbly or… …   Universalium

  • theatrical production — Introduction       the planning, rehearsal, and presentation of a work. Such a work is presented to an audience at a particular time and place by live performers, who use either themselves or inanimate figures, such as puppets, as the medium of… …   Universalium

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”