- Dragon Storm (game)
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- This is about the game Dragon Storm. For other uses, see Dragon Storm (disambiguation).
Dragon Storm is a role-playing game which is also a collectible card game, published by Black Dragon Press. All required statistics and rules are printed on the cards. There are two types of cards: Gamemaster cards for adventure generation and Player cards for character generation. An expansion set, titled Kanchaka Valley, is available in booster form, and additional deluxe cards were created and sold on an individual basis.
Setting
Dragon Storm is a role-playing game about shape shifters:
Human werewolves, dwarven gargoyles, human dragons and elven unicorns.
These characters live in an area known as the Stormlands. They use supernatural powers to battle powerful enemies, and to save the world from Dragon Storms. Most Stormlanders live like peasants of the European Middle Ages. They are ruled by nobles, who spend their time fighting for control of Stormland city-states. These struggles mean little to most people, who live in isolated villages scattered throughout the land. Magic is more important to stormlanders. They respect Od, the force of pure magic, used by wizards, witches and shamans to heal and protect. They fear Warp, corrupt magic used by necromancers to debase and destroy. Warp can blight a land, poisoning water and tainting the soil. It twists living things into warpspawn and plague beasts, insane monsters who kill for pleasure.Stormlanders are superstitious, tough and resigned to their fate. They take consolation in the worship of Elethay, goddess of the earth.
Few peasants dare hope for better times ahead. Only the elders talk about Valarian Champions, legendary heroes who will save the people from the storms. The stormlands got its name from dragon storms, tempests of wild magic that ruin crops, level homes, and cause the tox, a horrible disease which twists body and soul. It’s little wonder that Stormlanders who suffer misfortune are called storm-struck. When caught in the open by a dragon storm, young adults sometimes transform into shape shifters. Elves become unicorns, dwarves become gargoyles and a human might turn into a werewolf or a dragon. After the storm passes, these shape shifters return to their mortal form, and are able to control their ability to change shape. No one understands why some people change, but it is a fearful thing. Shape shifters are magical beings with strange and disturbing powers: Gargoyles can reach through solid stone, unicorns can heal with a touch of their horns, werewolves fight with terrifying fury and dragons can breathe fire. These abilities unsettle most Stormlanders, but they are even more frightened of necromancers, evil wizards who hunt shape shifters. Necromancers can drain shape shifters of their natural magics, using the power to fuel toxic spells. Feared by their families and hunted by necromancers, these young shape shifters usually flee their homes before anyone discovers what they have become.In Dragon Storm players role-play a shape shifter or an orc.
Their opponents are necromancers, warpspawn and adventurers; their allies are Elethay worshippers and Prismatic Wizards, who oppose necromancers and all their works. Long-lasting characters may acquire a mentor. These veteran spell casters and warriors are dedicated to the destruction of necromancers and Warp.
Characters befriended by mentors can become Valarians Champions, and join the fight against the evil poisoning the world.Books
Expansions books:
06002 Adventure Book 1, Coming of the Storms. Includes a Tri-Fold GM Screen
Warpspawn. Necromancers. Plague Beasts. The Tox. These are just a few of the dangers a shape shifter faces in the stormlands. Will your character survive? She might, if you know the history of dragons, the secret life of necromancers, and the truth about orcs. Coming of the Storms is a collection of scenarios, backgrounds, hints for players and gamemasters and an original story based on the world of Dragon Storm.
This adventure book includes a tri-fold gamemaster's screen, maps...
(BDP)06003 (Became 06004)Kanchaka Valley, Adventure Book 2. 48 page book.
Supporting the Kanchaka Valley booster, adventure book 2 covers the history and races of the Kanchaka Region, and provides new Dragon Storm scenarios.
Cut out Cards from Adventure Book 2:
T1 UNI Glyph of Mastery (Boon) Susan Van Camp
T2 UNC Centaur Form Susan Van Camp
T3 GAR Human Gargoyle Character Susan Van Camp
T4 PEG Great Pegasus Form Susan Van Camp
T5 PEG Pegasus Health (Boon) Mark Poole
T6 DRA Miniature Dragon Form Susan Van Camp
T7 ITM Backpack Glen Cooley
T8 CAS Bakala TrueWind Susan Van Camp
T9 ITM Juscalin Gem Glen Cooley
T10 UNI Kasalorn's Gift (Boon) Susan Van Camp
T11 UNI Rhianon's Training (Boon) Glen Cooley
T12 UNI Cat's Eye (Boon) Susan Van Camp
T13 CAS Ravin Susan Van Camp
T14 MAS Dual Cast Susan Van Camp
(BDP)06004 (became 06006)The Book of Valarians, Guide Book 1. 32 page book.
This Dragon Storm book for players, covers the history of Valarian Champions, and gives tips for using player cards, gaining boons and removing flaws.
Cut out Cards from Guide Book 1:
T29 VAL Valarian War Master Mark Poole
T30 CHA Channel Healing Mark Poole
T31 VAL Valarian Mentor Susan Van Camp
T32 VAL Meditative Rest Susan Van Camp
T33 VAL Heal Temple Stone Susan Van Camp
T34 VAL Sense Shape Shifter Mark Poole
06008 Guide Book 2, The Necromancer's Manifesto. (Includes 6 Test Cards.)
The book itself covers the beginnings of necromancy, the stages of necromancy and an insight for Gamemasters and Valarians into the minds of these nasty folks.
T35 FEN Charm Mad spawn Melissa Benson
T36 CAS Prime Mad Spawn Susan Van Camp
T37 FEA Two Heads Mark Poole
T38 FEN Twice Risen Necromancer Jeff Menges
T39 FEN Drain Form Mark Poole
T40 FEN Dispel Ability Heather Bruton
Most recent publication:
Stormlands Continent: Book 1 (Lulu publishing)
Now in 2nd Edition. Stormlands Continent: Book 1 is a world sourcebook for the Dragon Storm Roleplaying game. It contains detailed information on the middle regions of the
Stormlands Continent, a history and timeline, maps, details on religion and culture, and adventure scenarios. If you plan on adventuring or running adventures on the World of Grandilar, this is a must have reference book. This is the 2nd Edition which contains corrections from 1st Edition.
Published in limited format until recent:
(BDP)06005 The Haskalad Kingdom, Adventure Book 3. 32 page book.
Explore a dangerous kingdom of the Haskalad warp elves, through this exciting series of DS adventures.
The Haskalad Empire book covers a portion of the Kanchaka Valley, the region ruled by Black Bane and his warp elves.
Players and gamemaster's will want to read this book of common knowledge
T15 UNI Night Witch (Background) Robin Wood
T16 WER Elven Werewolf Character Susan Van Camp
T17 UNI Health Melissa Benson
T18 UNI Disguise Ed Beard Jr.
T19 WIZ Warp Ward Robin Wood
T20 CHA Share The Pain Mark Poole
T21 WER Half Wolf Form Melissa Benson
T22 ITM Witches Athame Robin Wood
T23 FEW Pain Link Ed Beard Jr.
T24 FEW Tap the Link Melissa Benson
T25 CAS Plague Bringer Susan Van Camp
T26 CAS Haskalad Slave Glen Cooley
T27 CAS Haskalad Warrior Mark Poole
T28 CAS Blazeblood Susan Van CampNever published for public purchase:
May 1997 06006 City of the Dead, Adventure Book 4. 32 page book. Retail projected $8.95
Secrets, treasures, and adventures to Kanchaka City Hold challenge even the most hardy Valarian Champion.External links
Categories:- Collectible card games
- Fantasy role-playing games
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