Diablo III: Book of Cain

Diablo III: Book of Cain

Diablo III: Book of Cain is the first product based on Diablo III by Blizzard Entertainment. The book will be published by Insight Editions on November 15, 2011.

In Blizzard Entertainment’s Diablo® and Diablo II, the recurring character of Deckard Cain delivered quests, accompanied the brave adventurer, and, as the last of the Horadrim, provided a link to the greater history of the world of Sanctuary. Ever mysterious during these appearances, Cain hinted at a larger story, providing snippets of it in his notebook. Diablo III: Book of Cain is Cain’s formal record of this greater tale— a dissertation on the lore of the Diablo universe, told by one who has witnessed and participated in some of the epic events that make up the eternal conflict between the High Heavens and the Burning Hells.

Designed as an “in-world” artifact from the Diablo universe, Diablo III: Book of Cain includes Cain’s revealing meditations, as well as dozens of sketches and color artworks depicting the angelic and demonic beings who wage constant war with one another.

For players of the eagerly anticipated Diablo III, this mysterious tome will provide a deeper understanding of the franchise and its storyline.

Contents

Description

In Blizzard Entertainment’s Diablo and Diablo II, the recurring character of Deckard Cain delivered quests, accompanied the brave adventurer, and, as the last of the Horadrim, provided a link to the greater history of the world of Sanctuary. Ever mysterious during these appearances, Cain hinted at a larger story, providing snippets of it in his notebook.

Diablo III: Book of Cain is Cain’s formal record of this greater tale — a dissertation on the lore of the Diablo universe, told by one who has witnessed and participated in some of the epic events that make up the eternal conflict between the High Heavens and the Burning Hells.

Designed as an “in-world” artifact from the Diablo universe, Diablo III: Book of Cain includes Cain’s revealing meditations, as well as dozens of sketches and color artworks by Brom, Mark Gibbons, Jim Gurney, John Howe, Alan Lee, Iain McCaig, Jean-Baptist Monge, and Adrian Smith depicting the angelic and demonic beings who wage constant war with one another.

Known for blockbuster hits including world of Warcraft and the Warcraft, StarCraft, and Diablo franchises, Blizzard Entertainment, Inc. is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes thirteen #1-selling games and numerous Game of the Year awards.

Diablo III: Book of Cain (Hardcover) 7 1/4″ x 10″ – 160 pages.

Artists

Artists providing exclusive art for the Diablo III: Book of Cain include: Brom, Mark Gibbons, Jim Gurney, John Howe, Alan Lee, Iain McCaig, Jean-Baptiste Monge, Petar Meseldzija, and Adrian Smith.


Excerpt

DIABLO, THE LORD OF TERROR, is the most powerful of the three Prime Evils, despite being the youngest of the brothers. The other two being Mephisto and Baal.

In his previous incarnations on Sanctuary, Diablo has possessed a human vessel and transformed the host body. These humanoid forms have a number of features in common: a pointed chin, sharp teeth that protrude from bony gums, and a pair of horns that curve upward.

His true form could be vastly different. In the lore of the ages, it is said that Diablo takes the form of his viewer’s greatest fear. According to one source, he once terrified himself with his own reflection.

Some sources make reference to an almost insectoid or reptilian true form for Diablo, with overlapping plates or scales of skin and a deadly tail or tentacle.

More contemporary reports theorize that the lord has been affected permanently by the time he has spent in Sanctuary, his forehead scarred by an enduring gash where the Soulstone was embedded.


SDCC 2011

During the San Diego Comic Con 2011, Blizzard Entertainment Senior Vice-president of Creative Design Chris Metzen revealed[1] further details about Diablo III: Book of Cain.

Chris Metzen: 13:04 – “Another really cool project we are working on with a brother named Flint Dille is a source book for the Diablo universe. It’s been many years since we published a Diablo game. There’s a lot of weird stuff floating out there in the internet and wikis and things like that, so we wanted the opportunity to really create a product — it’s essentially Deckard Cain’s journal … I think we are calling it the Book of Cain … where over the course of his adventures, his archaeology, and studying of the manuscripts over the years he’s put together a compendium of what makes the Diablo universe the Diablo universe.”

13:34 – “We are highlighting Heaven and Hell, the people that lives there, the realms of Heaven and Hell, the history of Sanctuary, the lands of Sanctuary, highlighting maybe the classes that have been playable in the games up to this point, notable people in history and pretty much trying to create a fairly tight compendium of all Diablo lore and you know one nice edition. So with any luck, that book will pop around whenever the game comes out and will be a very useful tool in getting back up on what’s up with the Diablo universe. So that’s something we are very very excited about and working on rapidly and intensely right now."


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