- Emily Short
Emily Short is the pseudonym of an
interactive fiction (IF)writer , perhaps best known for her debut game "Galatea" and her use of psychologically complex NPCs, or non-player game characters. She has been called "one of the most renowned authors in the IF community" [http://www.ifwiki.org/index.php/Emily_Short] , and is the author of over fifteen works of IF in addition to being chief editor of the [http://www.iftheory.com IF Theory Book] .A number of Short's works have won acclaim at the
XYZZY Awards , an annual popular-choice award for interactive fiction. Her work has been described by reviewers in terms that range from "mesmerizing" to "frustrating", but she is widely respected as an authority in the field and has presided over numerous IF contests. Her2003 work, "City of Secrets ", was performed on commission, making her one of the first writers to earn money from IF in several years.Short has played a major role in the development of Graham Nelson's radical new interactive fiction development system, Inform 7. Her more conspicuous contributions include writing most of the 300+ programming examples in the documentation, and creating two full-length demo games for release with the Inform 7 beta.
elected IF works
* "Galatea" (2000; winner of the
XYZZY Award for Best Individual NPC )
* "Metamorphoses" (2000; 2nd place at the 2000Interactive Fiction Competition )
* "Savoir-Faire " (2002; winner ofXYZZY Award s for Best Game, Best Puzzles, Best Story, Best Individual PC)
* "City of Secrets " (2003; winner of theXYZZY Award for Best NPCs )
*"Floatpoint " (2006, Winner of the 2006 Interactive Fiction Competition)External links
* [http://emshort.wordpress.com/ Emily Short's interactive fiction blog]
* [http://www.ifwiki.org/index.php/Emily_Short Short's entry in the Interactive Fiction Wiki]
* [http://www.avventuretestuali.com/interviste/short-eng/ Interaction is better than plastic explosive: an interview with Emily Short.]
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