- Four Field Kono
Four Field Kono is an
abstract strategy game fromKorea . Each player attempts to capture the other player's pieces by jumping over their own piece and landing on the other player's piece. A very unique capturing method indeed. The game should not be confused with another Korean game by the name ofFive Field Kono as they are not related or similar.Goal
The goal of each player is to capture the other player's pieces and reduce it to one. This is because with only one piece, a player can no longer execute a capture. Another way to win is for a player to immobilize the other player's pieces so that they cannot move or capture.
Equipment
The board is a 4 x 4 marble hole board. There are 16 marbles total of which 8 are black and 8 are white.
Game Play and Rules
1. Players decide what color marbles to play, and who goes first.
2. The board is completely filled with the 16 marbles in the beginning. Each player's marbles are set up on their half of the board.
3. Since the board is filled up in the beginning and hence no vacant holes, the first move by the first player will be a capturing move.
A capturing move requires a player's marble to jump over one of his "own" adjacent marbles orthogonally (not diagonally) and land onto an enemy marble which is then removed from the board and replaced with the player's marble. Only one marble can be used to capture or move per turn. Multiple captures are not allowed. Once a marble has captured one enemy marble, the turn is completed. Captures are not compulsory.
4. A marble can move orthogonally (not diagonally) one space per turn onto a vacant hole.
5. Players alternate their turns throughout the game.
External Links
* http://www.gamesandpuzzles.co.uk/instructions/4kono.gif
* http://www.bethanddon.com/page/1168564608.html#4field
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