Shūjin e no Pert-em-Hru

Shūjin e no Pert-em-Hru

Infobox VG
title= Shūjin e no Pert-em-Hru


developer= "Makoto Serise" Makoto Yaotani
publisher= Independent
designer= "Makoto Serise" Makoto Yaotani
Kei Mizuho(composer)
license = Freeware
engine= RPG Tsukūru Dante 98 II
released= 1998
genre= Role-playing game
modes= Single player
platforms= NEC PC-9801
media= Free download
requirements=
input= Keyboard
nihongo|"Shūjin e no Pert-em-Hru"|囚人へのぺル・エム・フル|Shūjin e no Peru emu Huru is a Japanese freeware role-playing game created with RPG Tsukūru Dante 98 II, by Makoto Yaotani (八百谷 真), then under the alias "Makoto Serise" (芹瀬 眞人). "Pert-em-Hru" refers to the Egyptian Book of the Dead, so the title of the game means "The Book of the Dead for the Prisoners". The game was produced by two people, with Yaotani responsible for most of the development, and production took a year and a half to complete.

The game received many honours, including the Platinum Prize in the ASCII-held monthly contest "Internet Contest Park" — the only Platinum Prize to be given out during the existence of the contest.

Gameplay

The game is similar to other RPGs in that it involves exploration and random enemy encounters, but its focus is not on combat but rather puzzle-solving to save party members from punishment. The main character, throughout the course of the game, can learn action commands such as "push", "crawl", "look above", etc., and these actions are crucial to save his comrades. If the main character fails to save a party member, not only does that person dies and leaves the party forever, he or she will come back to life in a mummified form to attack the party during the latter stages of the game. Also, different combinations of survivors result in different dialogue in the epilogue.

Plot

Professor Tsuchida, a leading expert on archaeology, goes on an unauthorized expedition into the unknown lower levels of the Great Pyramid of Giza with his assistant Kōji Kuroe. They soon realize that the underground ruins is full of death traps when the excavator they hired is decapitated by a thin metal wire. Professor Tsuchida, unwilling to back down, goes outside the pyramid to lure a Japanese tour group nearby to act as his human shield. Inside the pyramid, one by one, the members of the entourage become subject to Khufu's punishment for their faults, but the professor insists on heading deeper in the complex despite knowing the fatal dangers of the environment.

At the deep end of the tomb complex, the remaining group members arrive at the mummified body of Khufu. There, Professor Tsuchida kills Kōji Kuroe for "murdering his daughter", seeing that Kuroe was not punished by Khufu for it. In turn, Professor Tsuchida was killed by falling pillars as punishment for murdering Kuroe. The mummy of Khufu, discovered to be breathing, then stood up from his coffin and electrocutes Kyōsuke Hino, one of the remaining members of the group. The survivors then fight Khufu to save Kyōsuke. As Khufu finally dies after 3500 years of continued existence, the tomb complex crumbles and the survivors make an attempt to escape amid Kyōsuke's strangely accurate ill prophecies. Finally, the survivors came to shore of an underground river with nowhere to go, and a desperate Kyōsuke says he wished he was Moses so he could split the water and make their exodus. Surely enough, the river actually split in half, to the surprise of everyone. It is then that they realized Khufu actually passed his powers to Kyōsuke during the electrocution, and now Kyōsuke is armed with the superpowers that Khufu used to hand down punishment — which Kyōsuke unwittingly used to turn his wild imagination into the horrors that line their path of escape.

In the end, the group managed to escape the pyramid. Kyōsuke, who passed out, wakes up in a hotel room the next day. He discovers that his new powers have no effect outside the pyramid, due to something called "pyramid power". To the relief of his friend(s), their lives can now return to normal, despite what terrible loses they had inside the pyramid.

Characters

*nihongo|Ayuto Asaki|朝木 歩人:The protagonist of the game, picked by Professor Tsuchida to be the front runner of the group because he was wearing a cap ("That makes him safer," said the professor). An all-around good person who thinks objectively and often ponders the concepts of reality, life, and death.:When the group crosses the underground river (a metaphorical River Styx), he kicks a mummy off the sinking boat to lighten the boat's weight. He then becomes the first person to be punished in the game when the same mummy pulls him into the water. Ayuto overcomes the mummy and is rescued by his friends.
*nihongo|Rin Tsukihara|月原 倫:A nine-years-old elementary school student who somehow tagged along with the group. Under her cheerful appearance hides a fragile heart seeking for attention — and she does so by telling lies and playing pranks.:If the player does not believe her when she says there is a crack on the ground, she gets crushed to death by a moving statue as punishment for lying.
*nihongo|Mitsuru Kōeriji|光栄寺 満:An obese college student who is unmotivated to do anything and often complains about being hungry, sleepy, or homesick. :Dies in the gas chamber if the player, like the rest of the group, forgets about him after crossing the gas chamber.
*nihongo|Sae Otogi|音樹 冴:The tour guide who often voices concern over the safety of the group. In reality, she is a drug trafficker who works for a criminal organization. Her secret identity was discovered by Mizumi the photojournalist in the gas chamber, and he uses this finding to blackmail her.:Gets crushed to death by the fallen ceiling as punishment for her crimes if the player does not set a log in place beforehand.
*nihongo|Sōji Mizumi|水見 壮司:A photojournalist who has seen much of society's vices, and plays along with it. While crossing the gas chamber with Otogi, he sees white powder drop from Otogi and realizes Otogi's real occupation.:On the descent toward the bottom of the pyramid, he takes a picture of a statue, which he thought was a woman. Later, he gets hanged by a mummified woman in the exact place where he took the picture, and dies if the player fails to notice him.
*nihongo|Saori Shinoda|篠田 早織:A defensive high school student who repels all attempts to approach her. Despite her cold demeanour, she is very pessimistic and has a tendency to harm herself. According to Otogi the tour guide, Saori and her boyfriend both registered for the trip to Egypt, but only Saori came.:When the group heads down the stairs toward the bottom of the pyramid, she stays behind to look at a photo of her boyfriend. If the player does not take the picture away from her (or gives it back after taking it away), she will later leap from a 10-storey height to her death.
*nihongo|Yōko Nogisaka|乃木坂 葉子:A classmate of Nei, Kyōsuke, and Ayuto, she is the subject of Kyōsuke's affection, though she secretly likes Ayuto instead. Although she has a kind and timid personality, she once stole a pendant from a local department store.:She gets attacked by Anubis in the form of a jackal for her thievery, and if the player does not take the pendant away from her, she gets killed.:She also appears in the RPG Maker XP sample game "Shishimura", created by the same author.
*nihongo|Nei Ichikawa|市川 寧:The heroine of the game, Nei has a straight-forward personality. She is a childhood friend of Ayuto and secretly likes him, and so runs away in a fit of jealousy when a frightened Yōko clings to Ayuto. When Ayuto reaches her, she is about to confess her love to him when a coffin clamped her shut and jetted into the tomb of Khufu's wives.:If the player opens the coffin of one of Khufu's five wives instead of Nei's, the tomb collapses and Nei falls to her death.
*nihongo|Kōji Kuroe|黒江 浩二:The assistant to Professor Tsuchida and a doctor himself. Although a bit greedy, he cares about the wellbeing of the people around him, and is the healer of the group. When he was a medical student in 1997, he, Professor Tsuchida, and Tsuchida's daughter were caught in the November 1997 Luxor massacre. He refused to treat Tsuchida's dying daughter because he was not a licensed doctor yet, and so Tsuchida kept a hidden grudge on Kuroe for letting his daughter die before their eyes.:Kuroe was fatally shot in the heart by Tsuchida in front of Khufu's mummy, for what Tsuchida calls "a punishment for murder". There is no way to save him.
*nihongo|Professor Tsuchida|土田 教授:A shrewd and cunning professor for archaeology who stops at nothing to pursue his goals, at the expense of the people around him. Recognized as an expert in the archaeology of Egypt, he obviously knows a lot about the tomb he is in, and thus assumes the role of group leader in place of Otogi. :After reaching their destination, the mummy of Khufu, he kills Kuroe with a pistol for letting his daughter die. Tsuchida is then crushed to death by the pillars around the mummy as punishment for actual murder. The creator of the game had plans to make it possible to avert the deaths of Kuroe and Tsuchida by allowing the player to take away Tsuchida's pistol, but the plan was scrapped due to time constraints. [citeweb|url=http://www.tsukuriya.jp/syuujin_site/index.htm#shitsumon|title="囚人へのペル・エム・フル:よくされる質問"|accessdate=04-04-2008|language=Japanese]
*nihongo|Kyōsuke Hino|日野 今日介:A simple-minded boy who acts before he thinks. He is among the four high school friends who came to Egypt together, and harbours special feelings for Yōko. He is the only person in the entourage that Khufu finds faultless, and receives the powers of Khufu via electrocution. Since then, his imaginations unwittingly become reality to haunt whatever's left of the tour group during their escape.

Reception

In August 1998, the game was given the Platinum Award for the "Internet Contest Park" monthly contest held by ASCII. The prize was ¥150,000, and "Shūjin e no Pert-em-Hru" became the only game to receive the Platinum Award for that contest — which ran monthly from July 1998 to June 2002. The judges for that award praised the game for its original gameplay, its detailed graphics, its suspenseful plot and its intricate characterization. [citeweb|url=http://www.enterbrain.co.jp/digifami/conpark/zyusyou/1998_08.html|title="月間受賞作品紹介【1998年8月】"|publisher=Enterbrain|accessdate=18-05-2008|language=Japanese] . The game also ranked fourth in the annual popularity poll in 1998 [citeweb|url=http://www.enterbrain.co.jp/digifami/conpark/zyusyou/1998_08.html|title="インターネットコンテストパーク1999年度年間人気作品"|publisher=Enterbrain|accessdate=18-05-2008|language=Japanese] , and ninth on the popularity poll for all years [citeweb|url=http://www.enterbrain.co.jp/digifami/conpark/nenkan/best09.html|title="インターネットコンテストパーク総合人気作品第9位"|publisher=Enterbrain|accessdate=18-05-2008|language=Japanese] , both for "Internet Contest Park".

"Shūjin e no Pert-em-Hru" also won the Third Ascii Entertainment Software Contest in the "Ascii Maker Product" category, giving its creator ¥1,000,000 as prize. [citeweb|url=http://www.enterbrain.co.jp/gamecon/a_con3.html|title="第3回 アスキー エンタテインメント ソフトウェア コンテスト"|publisher=Enterbrain|accessdate=18-05-2008|language=Japanese] The game was then covered in magazines like Tech Win and Nikkei Click.

References

External links

* [http://www.tsukuriya.jp/syuujin_site/ Official game page]


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