Linger in Shadows

Linger in Shadows

Infobox VG
title= Linger in Shadows


caption =
developer = Plastic
publisher = Sony Computer Entertainment
distributor = Sony Computer Entertainment
designer = Michal Staniszewski, Marco Siegel, Wojciech Golczewski, Michal Witaszek, Krzysztof Deoniziak
series =
engine = Pico Engine
version =
released = flagicon|Europe October 9 2008 [http://uk.playstation.com/games-media/games/detail/item112117/Linger-in-Shadows/]
genre = Demo / Puzzle
modes = Demo / Interactive
ratings=
platforms= PlayStation 3
media= PlayStation Network
requirements =
input = SIXAXIS

Linger in Shadows is a Demoscene project by the Polish demogroup Plastic, released exclusively on the PlayStation 3. It was first announced at Breakpoint 2008 in Germany.

Linger in Shadows differs in an important aspect from many demoscene products in that it is being published by Sony on the PlayStation 3, who trademarked the name late 2007. [ [http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=77322515 Latest Status Info ] ]

Many news sites which reported about the demo assumed that it's a techdemo for a future game. [ [http://www.ps3fanboy.com/2008/03/26/linger-in-shadows-beautiful-mysterious-new-ps3-game/ Linger in Shadows: beautiful, mysterious new PS3 game - PS3 Fanboy ] ] [ [http://sev1512.wordpress.com/2008/03/24/lingerinshadows-not-just-a-demo/ LingerInShadows - Not just a demo « PlayStation LifeStyle ] ] This was denied during presentations at E3, although it was revealed that the title does feature interactivity. [ [http://www.gamesradar.com/ps3/linger-in-shadows-ps3-network/preview/linger-in-shadows-revealed/a-20080516165716507088/g-20080516124426704069 Linger In Shadows revealed, Linger In Shadows - PS3 Network PS3 Previews | GamesRadar ] ] [ [http://uk.gamespot.com/news/blogs/preview-blog/909185203/26391658/sony-pre-e3-2008-linger-in-shadow-impressions.html?om_act=convert&om_clk=multimodule&tag=multimodule;picks;title;4 Sony Pre E3 2008: Linger In-Shadow Impressions - GameSpot Preview Blog - Gaming News and Videos ] ]

The interactive parts were first showcased at the Realtime Generation festival in Vienna by lead programmer Michal "Bonzaj" Staniszewskihttp://www.dvision.at/ge/festival08/er-ffnungs-special-linger-in-shadows.html] ; it was revealed that the interactive part of the demo is essentially the main storyline, with added interaction using the SIXAXIS such as user-controlled camera and the ability to scratch back and forth in the timeline. It also allows the player to play around with some parts of the environment, like rotating certain objects or moving light sources. The demo was later also presented at NVISION 08, in a somewhat updated state. http://www.nvision2008.com/Enthusiasts/nvscene_speakers.cfm]

The interactive part initially only lets the user to explore the first fifth of the demo, and the user has to perform various actions with the SIXAXIS to unlock the next part, such as shaking the controller or holding it in a certain angle. The scenes also feature hidden greetings to a number of known demogroups, which can be found in more obscure areas of the demo. Unlocking parts of the demo ("sigils") as well as finding hidden greetings both reward the user with trophies. [http://www.allps3trophies.com/psn-games/linger-in-shadows-trophies.html]

The demo also features a hidden part, unlockable in the menu by pressing down both analog sticks (L3 and R3) on the SIXAXIS. The resulting menu item allows the viewer to watch an "oldskool demo" with a starfield, two DYCP scrollers (using the C64 character set) and various other early demo effects such as blitter objects and metaballs (intentionally made to look low resolution), with chiptune music accompanying it.

The full demo was released on October 9th 2008 on the European PlayStation Store retailing at £1.99http://www.get2sammyb.co.uk/1002/linger-in-shadows-digital-art-project-on-playstation-network-store-now-for-199/] , $2.99 on PSN America.

References

ee also

* Demoscene

External links

* [http://www.pouet.net/prod.php?which=50170 Linger in Shadows] on Pouet
* [http://www.plastic-demo.org/ Plastic's homepage]
* [http://www.ps3fanboy.com/2008/05/22/dont-stay-in-the-dark-linger-in-shadows-explained/ Sony Producer Rusty Buchert explains the project]
* [http://www.us.playstation.com/PS3/Games/linger_in_shadows Official Details Page]
* [http://www.golczewski.com Linger in Shadows Soundtrack Composer - Wojciech Golczewski's homepage]


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