OpenMoHAA

OpenMoHAA

Infobox Software
name = OpenMoHAA



caption =
developer = The OpenMoHAA Team
released =
latest_release_version =
latest_release_date =
programming language = C
operating system = Cross-platform
language = English
genre = game engine
license = GNU General Public License 2.0 or newer
website = http://openmohaa.sourceforge.net/

"OpenMoHAA" is a game engine project intended to be capable of running "" game assets. It is based on the "ioquake3" project, and as such written in C (as opposed to the original game, which was written in C++), using the cross-platform libraries: SDL, OpenGL and OpenAL. "OpenMoHAA" is currently undergoing active development. "OpenMoHAA" is free software under the GNU General Public License (GPL).

History

The "OpenMoHAA" project was founded in December 2007 by a group of "MoH:AA" modders, frustrated with the lack of support from the game manufacturer, Electronic Arts, and the severe limitations the game imposed on mods. The developers are currently focused on implementing "MoH:AA" file formats support into the new engine, already with significant success regarding the level file format (BSP).

ee also

*List of game engines
*Game engine recreation

External links

* [http://www.sourceforge.net/projects/openmohaa/ SourceForge.net project page]
* [http://map.planetmedalofhonor.gamespy.com/mohaa/ .map for "Medal of Honor"] - a website dedicated to "MoH:AA" modding which also houses the project
* [http://map.planetmedalofhonor.gamespy.com/mohaa/forum .map for "MoH" forums] include the official "OpenMoHAA" forum
* [http://www.ioquake3.org "ioquake3"] - a cleaned-up, bugfixed distribution of the GPL-released "Quake III Arena" source code


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