- Big Buck Bunny
Infobox Film
name=Big Buck Bunny
caption=Movie Poster
director=Sacha Goedegebure aka "Sago"
producer=Ton Roosendaal
writer=Sacha Goedegebure aka "Sago"
starring=
music=Jan Morgenstern
distributor=
released=April 10 2008 (Amsterdam premiere) [cite web |url=http://www.bigbuckbunny.org/index.php/premiere-big-buck-bunny-today/ |title=Premiere Big Buck Bunny today! |accessdate=2008-05-30 |publisher= |date=2008-04-10 ]May 20 2008 (physical release) [cite web |url=http://www.bigbuckbunny.org/index.php/the-release/ |title=The release! |accessdate=2008-05-30 |publisher= |date=2008-05-11 ]May 30 2008 (digital release) [cite web |url=http://www.bigbuckbunny.org/index.php/big-buck-bunny-movie-files-released/ |title=Big Buck Bunny movie files released! |accessdate=2008-05-30 |publisher= |date=2008-05-30 ]
runtime= 9 minutes 56 seconds
language=
rating=
budget=
website=http://www.bigbuckbunny.org/
imdb_id=1254207"Big Buck Bunny" (code-named Peach) is a short computer animated film by the Blender Institute, part of the
Blender Foundation . [Dahna McConnachie: [http://www.computerworld.com.au/index.php/id;1111810628;fp;2;fpid;4 "Open source on the big screen: Matt Ebb tells tales of Elephants Dream"] , "Computerworld", January 15, 2008] [Rui Paulo Sanguinheira Diogo: [http://www.linux-magazin.de/heft_abo/ausgaben/2007/12/modelling_2_50 "Modelling 2.50"] , "Linux-Magazin", 2007/12 ] Like the foundation's previous film "Elephants Dream ", the film is made usingfree software . Work began in October 2007, the film was officially released in anApril 10 2008 première in Amsterdamcite web|url=http://peach.blender.org/index.php/bbb-premiere/|title=BBB Premiere|work=Peach Open Movie|publisher=Blender Foundation|accessdate=2008-03-04] while online movie downloads and files were released onMay 30 2008 .cite web|url=http://www.bigbuckbunny.org/index.php/big-buck-bunny-movie-files-released/|title=BBB Files released|work=Peach Open Movie|publisher=Blender Foundation|accessdate=2008-06-06]The film will be followed up with an open game titled
Yo Frankie! , inAugust 2008 .Plot
The plot follows a day of the life of Big Buck Bunny when he meets three bullying rodents, Frank, Rinky and Gamera. The rodents amuse themselves by harassing helpless creatures of the forest by throwing fruits, nuts and rocks at them. After the deaths of two of Bunny's favorite butterflies, and an offensive attack on Bunny himself, Bunny sets aside his gentle nature and orchestrates a complex plan for revenge.
Technical information
Following "Elephants Dream", the short movie is the first project by the Blender Foundation to be created by the Blender Institute, a division of the foundation set up specifically to facilitate the creation of
open content films and games.cite web|url=http://peach.blender.org/index.php/about|title=About|work=Peach Open Movie|publisher=Blender Foundation|accessdate=2008-02-04] cite web|url=http://www.blender.org/blender-institute|title=Blender Institute|publisher=Blender Foundation |accessdate=2008-02-04] The film was funded by the Blender Foundation, donations from the Blender community, pre-sales of the film'sDVD and commercial sponsorship. Both the final product and production data, including animation data, characters and textures are released under the Creative Commons Attribution License. It was rendered onSun Microsystems ' grid computing facility network.com. [cite news | url=http://www.sun.com/aboutsun/pr/2008-06/sunflash.20080602.1.xml | title=Sun's Network.com Renders Computer-Animated Movie "Big Buck Bunny" | publisher=Sun Microsystems | accessdate=2008-06-22] [cite news | url=http://www.bigbuckbunny.org/index.php/our-renderfarm-and-how-it-works/ | title=The Renderfarm (how it works) | publisher=Blender Foundation | accessdate=2008-06-22]Improvements to Blender for Big Buck Bunny
As in the original Elephants Dream movie project, Blender developers worked extensively to improve the software in accordance with the needs of the movie team. Improvements were made in
hair andfur rendering, theparticle system ,UV mapping ,shading , the render pipeline,constraints , and skinning. Also introduced during the project was approximate ambient occlusion. These features were released to the public with Blender v. 2.46. [ [http://www.blender.org/development/release-logs/blender-246/ Blender Changelog for 2.46, with BBB-added features.] ]Images
ee also
*
Elephants Dream
*Yo Frankie!
* BlenderReferences
External links
* [http://www.bigbuckbunny.org/ Official site]
* [http://www.bigbuckbunny.org/index.php/download/ "Big Buck Bunny" Official downloads and streams]
* [http://peach.blender.org/index.php/trailer/ "Big Buck Bunny" Trailer]
* [http://www.clipland.com/Summary/800008297/ "Big Buck Bunny" Credits and media]
* [http://graphicall.org/bbb/index.php "Big Buck Bunny" Production repository]
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