- Meltdown (8-bit video game)
Infobox VG| title = Meltdown
developer = Ross Goodley
publisher =Alligata Software
designer =
engine =
released = 1986
genre =Arcade adventure ;Maze
modes =Single-player
ratings =
platforms =Amstrad CPC
media = Floppy disc, Cassette
requirements = 64k RAM (CPC464, CPC664)
128k RAM (CPC6128)
input = Keyboard,joystick "Meltdown" is a
1986 isometric computer game developed byAlligata Software for theAmstrad CPC . There are twoEnglish language versions, a 64k version with a little basicspeech synthesis and a 128k version featuring much more speech synthesis. A version was also released in French called Le Syndrome.Gameplay
The player has to navigate three mazes from the 1st floor down to the 3rd floor of a
nuclear reactor to prevent anuclear meltdown . There are eightcomputer terminal s on each floor, the first allowing access to previous floors. Six of the terminals provide access to a different game within a game which the player must win in order to get apassword . Once all six passwords have been retrieved the eighth computer allows the player access to an end-of-level game which the player must complete before being allowed access to the next floor. Altogether there are 24 games (three isometric mazes, 18 sub-games and three end-of-level games) which must be completed to win the whole game. The final game is a text-input onlyrobot system for adjusting thecontrol rods of the reactor so it won't explode.Graphics
The game uses
isometric projection which was pioneered byKnight Lore . There are a couple of monsters that look suspiciously likeCybermen (although they could just be men in radiation suits) andDaleks fromDoctor Who .External links
* [http://tacgr.emuunlim.com/downloads/filedetail.php?recid=566 "Meltdown"] at The Amstrad CPC Games Resource (T.A.C.G.R.)
* [http://www.cpczone.net/game/2236 "Meltdown"] at CPC Zone
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