Silas Warner

Silas Warner

Silas Warner (18 August 1949 – 3 March 2004) was a game programmer and the first employee of Muse Software. Among other games, he created "Castle Wolfenstein" and "Beyond Castle Wolfenstein". These two games inspired id Software to create "Wolfenstein 3D", the game that popularized the first-person shooter genre.

Warner was educated at Deep Springs College and Indiana University. He was a talented programmer, but lacked some social skills. [ [http://www.mobygames.com/developer/sheet/view/developerId,673/ Warner's profile] from MobyGames] Former coworkers state that he was a prototypical "geek" in the best sense of that word: smart, inventive, and totally uninterested in conforming. He was a very large man, 6'9" and over 300lbs.

Warner was a major contributor to the early PLATO system in not just the area of gaming but also as an educational content developer. "RobotWar" and its editor program RobotWrite originated on the PLATO system in the 1970s. This game allowed players to program their own robots in a simple language and then pit them against each other in an arena. Due to the nature of the PLATO system as an interactive educational tool, and the availability of "RobotWar" at many PLATO sites, this game became an item listed in the on-line computer science curriculum of many universities and colleges. Other PLATO games authored principly by Warner include "Conquest", "Orbit War" and "Airace" [http://www.geocities.com/jim_bowery/spasim.html Spasim (1974) The First First-Person-Shooter 3D Multiplayer Networked Game] ] (precursor to "Airfight" hence Sublogic's "Flight Simulator"). He was also a contributor to "Empire".

Warner also created one of the first digital sound systems for the Apple II called "the Voice" which enabled one to record voice and play it back through the Apple II's severely limited sound system. The technology was used to create the voices in "Castle Wolfenstein". He also adapted "RobotWar" for the Apple II. This version of the game was so popular Byte magazine used to run competitions for best robot.

After Muse, Warner went to work for MicroProse at their Hunt Valley, Maryland studio. He left about 1990 and subsequently worked at Virgin Games in Southern California.

Warner died in March of 2004 after a long battle with kidney disease.

Music

Silas Warner was also a published author and talented musician and composer in the classical European style. Amongst his notable works are "Fugue for DRH" and "Variations on Sonata in A by Mozart" (the second of which can be downloaded for personal use). [ [http://www.vpmag.com/nwc/ Noteworthy Composer Scriptorium] with download of one of Warner's compositions]

References

External links

* [http://greggman.com/games/silas.htm Anecdotes from an ex-coworker]
* [http://www.vpmag.com/nwc/class5.html#Warner "Variations on Sonata in A by Mozart" by Silas Warner at the NWC Scriptorium]


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать курсовую

Look at other dictionaries:

  • Silas L. Warner — entered Princeton University from Choate Rosemary Hall in June, 1942, and graduated in 1945 after his first year at Northwestern Medical School. As a student he wrestled and played varsity soccer, football, tennis and hockey.His internship and… …   Wikipedia

  • Time Warner Cable Arena — Former names Charlotte Bobcats Arena (2005–2007) Location …   Wikipedia

  • Muse Software — war ein Software und Computerspielentwickler in den frühen 80er Jahren. Ihr Angebot richtete sich an die erste Generation der Heimcomputer, zunächst dem Apple II, später auch dem Commodore 64, Atari Heimcomputer und dem IBM PC. Muse wurde 1978… …   Deutsch Wikipedia

  • Castle Wolfenstein — Infobox VG| title = Castle Wolfenstein developer = Muse Software publisher = Muse Software designer = Silas Warner engine = Custom released = 1981 genre = Stealth game modes = Single player ratings = N/A platforms = Apple II, DOS, Atari 400/800,… …   Wikipedia

  • Castle Wolfenstein — Entwickler Muse Software Designer …   Deutsch Wikipedia

  • Muse Software — was a software and computer game publisher and developer for the first generation of home computers. They first published for the Apple II, and later expanded to the Commodore 64, Atari, and the IBM PC. MUSE was founded in 1978 by Ed Zaron. Silas …   Wikipedia

  • Empire (PLATO) — Empire is the name of a computer game written for the PLATO system in 1973. It s significant for being quite probably the first networked multiplayer arena shooter style game. It may also be the first networked multiplayer action game (although… …   Wikipedia

  • Spasim — (abbreviation of space simulation ) was a 32 player 3D networked game by Jim Bowery involving 4 planetary systems with up to 8 players per planetary system, released in March 1974. Jim Bowery claims that it is the very first 3D multiplayer game… …   Wikipedia

  • Deep Springs College — For the community, see Deep Springs, California. Deep Springs College Established 1917 Type Private Students about 26 Location Deep Springs, California …   Wikipedia

  • RobotWar — was a programming game written by Silas Warner. This game, along with the companion program RobotWrite, was originally developed in the TUTOR programming language language on the PLATO system in the 1970 s. Later the game was commercialized and… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”