- Paul Debevec
Paul Debevec is a researcher in
computer graphics at theUniversity of Southern California 'sInstitute for Creative Technologies . He is best known for his pioneering work inhigh dynamic range imaging and image-based modelling and rendering.Debevec received his
Ph.D. incomputer science fromUC Berkeley in1996 ; his thesis research was inphotogrammetry , or the recovery of the 3D shape of an object from a collection of stillphotographs taken from various angles. In1997 he and a team of students produced " [http://www.debevec.org/Campanile/ The Campanile Movie] " (1997), a virtual flyby ofUC Berkeley 's famousCampanile tower. Debevec's more recent research has included methods for recording real-world illumination for use in computer graphics; a number of novel inventions for recording ambient and incident light have resulted from the work of Debevec and his team, including the [http://www.debevec.org/Research/LS light stage] , of which five or more versions have been constructed, each an evolutionary improvement over the previous.Techniques based on Debevec's work have been used in several major
motion picture s, including "The Matrix " (1999), "Spider-Man 2 " (2004), "King Kong " (2005), "Superman Returns " (2006), and "Spider-Man 3 " (2007).In addition Debevec and his team have produced several short films that have premiered at
SIGGRAPH 's annual Electronic Theater, including " [http://www.debevec.org/FiatLux/ Fiat Lux] " (1999) and " [http://www.debevec.org/Parthenon/ The Parthenon] " (2004).External links
* [http://www.debevec.org/ Paul Debevec's Home Page]
* [http://www.HDRShop.com HDRshop]
* [http://www.imdb.com/name/nm1663206/ Paul Debevec's imdb page]
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