- Glide language
The "Glide language", or simply "Glide", is a highly-abstract visual
constructed language created by Diana Reed Slattery and features prominently in herscience fiction novel "The Maze Game". It exists in both the novel and the real world as a written form and as a gestured language. Due to its use in a work of fiction it exhibits qualities of afictional language , but also has a strong aesthetic component, so an argument could be made for it being anartistic language as well.At its heart, Glide consists of only three discrete symbols: the top and bottom halves of a circle and a curving line. These are combined into 27 three-symbol basic glyphs, which can then be combined into ever-larger and more complicated ones, generating layers of meaning. Since each of the basic glyphs can be read with multiple meanings, and combining glyphs furthers the multiplicity, Glide has an immense subjective quality not usually seen in language, constructed or otherwise.
There is no vocal form, though the symbols have been used by Glide users to compose music.
The development of the language, both in the real world and in its fictional setting, reflects Slattery's own theories on the role of consciousness and the
origin of language (and vice versa) as well as the theories ofTerence McKenna regarding the link betweenentheogen ic plants and the roots of language ("see" psychedelic glossolalia hypothesis).In the novel, the Glide language was originally taught to human slaves by a hallucinogenic species of
lily as a gestured language, allowing them to communicate secrets that would not be known by their masters. Later on, a dynamic written form was created based on the original hand-signals: a cupped hand, an upturned hand, and a wave of water. The language was eventually used as a way of defining game areas and rules for a form of ritual sport. The line is further blurred as in the novel, "Glide" is the name of the language, the people who use it, and their physical movements.The interactive areas on the Glide Project
website allow real world use of the Glide language through an editor called the "Collabyrinth", a "performance" area where the Glide symbols can be manipulated in real-time as three-dimensional objects, and anoracle program that uses Glide symbols in a similar fashion to the trigrams of theI-Ching .Further reading
* [http://www.fineartforum.org/Backissues/Vol_17/faf_v17_n08/reviews/slattery.html "From Interface to Interspace: LiveGlide and the 3rd Dimension"] by Diana R. Slattery, William Brubaker, Charles R. Mathis & Robert E. Dunie
*"The Maze Game" by Diana Reed Slattery (2003; Deep Listening Publications; ISBN 1-889471-10-0)External links
* [http://www.academy.rpi.edu/glide/ The Glide Project]
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