- Reality Lab
Reality Lab was a
3D API created by RenderMorphics to provide a standardizedAPI for writing games. It was one of the main contenders in the realtime 3D middleware marketplace at the time, alongsideCriterion Software 'sRenderWare andArgonaut Software 'sBRender .Reality Lab was a
scene graph API that would run with acceptable performance ongraphics card s or the host computer'sCPU . After a short time on the market, RenderMorphics was purchased byMicrosoft in February1995 and Reality Lab formed the basis for Direct3D (splitting into separate immediate mode and retained mode APIs).Direct3D shipped for the first time in theDirectX 2.0 SDK in June 1996. At the time Reality Lab was being created, graphics cards were very simple and only helped with the final step of the rendering process. As the cards gained functionality, the original Reality Lab based Direct3D changed considerably into its modern form.Company
RenderMorphics was founded in 1992 by
Servan Keondjian ,Doug Rabson andKate Seekings .References
* [http://www.qubesoft.com/index.php?main=management.html Qube Software] -
Servan Keondjian andDoug Rabson founded Qube after leaving Microsoft.
* Covers the early years ofDirectX development within Microsoft, including the acquisition of RenderMorphics.
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